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TBKResources PC CRASH v8 0 ISO Lz0

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TBKResources PC CRASH v8 0 ISO Lz0

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Name:TBKResources PC CRASH v8 0 ISO Lz0

Infohash: 81B233AB80F646515B8AA0F2D70077653BC37BC2

Total Size: 1.39 GB

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2016-02-14 19:38:02 (Update Now)

Torrent added: 2009-08-28 03:43:54






Torrent Files List


lz0-pc.crash.v8.0.iso.nfo (Size: 1.39 GB) (Files: 32)

 lz0-pc.crash.v8.0.iso.nfo

23.90 KB

 lz0-pc.crash.v8.0.iso.part01.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part02.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part03.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part04.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part05.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part06.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part07.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part08.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part09.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part10.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part11.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part12.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part13.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part14.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part15.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part16.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part17.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part18.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part19.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part20.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part21.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part22.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part23.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part24.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part25.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part26.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part27.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part28.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part29.rar

47.68 MB

 lz0-pc.crash.v8.0.iso.part30.rar

37.56 MB

 lz0-pc.crash.v8.0.iso.sfv

1.26 KB
 

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Torrent description

A program for the simulation of car accidents



Collisions up to 32 vehicles can be simulated in 2D and

also in 3D. Car to car accidents, car to motorcycles , car

to pedestrian accidents, occupant movement and also roll

over can be calculated. More than 2.700 licenses are in use

worldwide up to now. Our main users for research, education

and reconstruction are:



* accident reconstruction offices * police

stations * insurance companies * automotive

industry * universities * Calculation of

distance/time relationship (different diagrams with

measurement-capabilities) * Automatic calculation of

accident prevention potentials (e.g. accident

avoidance velocity, necessary braking

coefficients.......). * Automatic rendering of video

animations (Fixed and variable camera

positions) * Calculation of multiple collisions between

several cars 3-dimensional impact model (based on

Kudlich-Slibar) * Automatic calculation of post

collision move­ment until the vehicle’s rest

position * Indication of point of impact separation

speeds or coefficient of restitution in impact

calcula­tions * Automatic calculation of primary and

secon­dary collisions using default parameters. *

Simulation of movable load using the multibody system of

PC-CRASH. Its influence on the vehicles driving

behavior can investigated * Capability of defining and

calculating brake force distributions between front

and rear axle. Improved rollover model * Extended

kinematic modules for fast calculations of pre-impact,

impact und post-impact movement, additional modules

for velocity-distance-time calculations including

avoidance, kinematic pedestrian calculation and

overtaking calculations * Automatic calculation of

impact parameters (pre-impact speeds and point of

impact loca­tion) with the collision optimizer using final

stop positions * Significantly improved

pedestrian and motorcycle model (multi-body-model),

the real vehicle shape is used in the calculation. *

Scaleable pedestrians by anthropometrical Data. Preprocessor

to define and configure multi-body systems

(pedestrians, motorcycles with drivers



Features:



# Revised multi body simulation module (faster calculation,

new joint types) # Tire contact mark calculation # Limit

method in the drawing program # Four point measurement grip

in the drawing program # Crash backward calculation with

combined momentum/moment of momentum # Crash analysis

backward revised # Saving project files in the format PC

Crash 7.0, 7.1, 7.2, 7.3 (Pocket crash) # Velocity of

point of impact can be shown on the Refresh # Velocity

distance time revised (reaction point adjustable, reaction

time, lag adjustable) # Camera rotation with pitch/yaw #

Vehicle administration (copy, delete, change) # Mesh model

with X61/FCE vehicles # Expansion FCE vehicle # KBA 2006

and KBA key number query # EES calculation for crash 3

model # 64 bits of version PC crash available


+ I N S T A L L +

SEE NFO

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ÞÛÛ²ÜÜÜ ßß²²ß ÜÜܲ²ÛÛÛ²² ²²Ý presents Þ²ÛÝ Þ²ÛÛݱ²²ÜÜÜ ß²²ßß ÜÜܲÛÛÝ

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ß²²ÛÜ °° Ü ß ß Ü °° ÜÛ²²ß

ß²ÛÜÜÛÝ ÞÛÜÜÛ²ß

ß²ÜßßÜÜ PC CRASH v8.0 ÜÜßßܲß

ßÜÜ ÞÛÝ ÛÝ ÞÛ ÞÛÝ ÜÜß

ÞÛ²²ßÜÜ²ß Release Date : 21.10.2007 ß²ÜÜß²²ÛÝ

ÜÜÜÛ²²ßßß Nfo Date : 20.10.2007 00:00:00 ßßß²²ÛÜÜÜ

Û²² ² ² ²²Û

ÛÛ² Û Num. Disks : xx/30 OS : WinALL Û ²ÛÛ

ÛÛ² Û Nfo Time : 23:49:31.2812500 Rel Type : Application Û ²ÛÛ

ÛÛ² Û Cracker : Team Lz0 Archive : lz0*.zip Û ²ÛÛ

ÛÛ² Û Packer : vV! Rating : 7/10 [#######---] Û ²ÛÛ

ÛÛ² Û Supplier : Team Lz0 Language : English Û ²ÛÛ

ÛÛ² Û Protection : Hardlock Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û Requirements : N/A Û ²ÛÛ

ÛÛ² Û Publisher URL : http://80.123.144.74/dsd/index.php Û ²ÛÛ

ÛÛ² Û Publisher : N/A Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û ( ) Keyfile / License ( ) Emulator Û ²ÛÛ

ÛÛ² Û ( ) Patch ( ) Serial Û ²ÛÛ

ÛÛ² Û (x) Cracked .EXE / .DLL ( ) Retail Û ²ÛÛ

ÛÛ² Û ( ) Keygen ( ) Trainer Û ²ÛÛ

ÛÛ² Û Ü²Ü ( ) Loader ( ) Other Ü²Ü Û ²ÛÛ

ÛÛ² ²Ü ß ß Ü² ²ÛÛ

ßÛÛ²²Ý Üß Ü Ü ßÜ Þ²²ÛÛß

ß²ÛÜÜ²Ý ß²ß ÜÜÜÜÜ 1999 - 2007 ÜÜÜÜÜ ß²ß Þ²ÜÜÛ²ß

ß²ÜßßÜÜ Ü²ß²ß ßßÜ °°° °°° Üßß ß²ß²Ü ÜÜßßܲß

ßÜÜ ÞÛÝ ÛÛ²²ÛÝ²Ý Ü²Ü Þ² °±± ÜÜܲßßßßßßß²ÜÜÜ ±±° ²Ý Ü²Ü Þ²ÞÛ²²ÛÛ ÞÛÝ ÜÜß

ÞÛ²²ßÜܲßÛ ßßÛÜß ß Ü²Ý ±²²Ûßß ßßÛ²²± Þ²Ü ß ßÜÛßß Ûß²ÜÜß²²ÛÝ

ÜÜÜÛ²²ßßÛß Ü ß ²²ÛÛÜ²Û²Ý + I N F O + Þ²ÛÛÜÛÛ²² ß Ü ßÛßß²²ÛÜÜÜ

Û²² ²Ý Ü ßßß²²²²ÛÜ ÜÛÛÛÛ²ßßß Ü Þ² ²²Û

ÛÛ² Ûß ßÛ ²ÛÛ

ÛÛ² Û A program for the simulation of car accidents Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û Collisions up to 32 vehicles can be simulated in 2D and Û ²ÛÛ

ÛÛ² Û also in 3D. Car to car accidents, car to motorcycles , car Û ²ÛÛ

ÛÛ² Û to pedestrian accidents, occupant movement and also roll Û ²ÛÛ

ÛÛ² Û over can be calculated. More than 2.700 licenses are in use Û ²ÛÛ

ÛÛ² Û worldwide up to now. Our main users for research, education Û ²ÛÛ

ÛÛ² Û and reconstruction are: Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û * accident reconstruction offices * police Û ²ÛÛ

ÛÛ² Û stations * insurance companies * automotive Û ²ÛÛ

ÛÛ² Û industry * universities * Calculation of Û ²ÛÛ

ÛÛ² Û distance/time relationship (different diagrams with Û ²ÛÛ

ÛÛ² Û measurement-capabilities) * Automatic calculation of Û ²ÛÛ

ÛÛ² Û accident prevention potentials (e.g. accident Û ²ÛÛ

ÛÛ² Û avoidance velocity, necessary braking Û ²ÛÛ

ÛÛ² Û coefficients.......). * Automatic rendering of video Û ²ÛÛ

ÛÛ² Û animations (Fixed and variable camera Û ²ÛÛ

ÛÛ² Û positions) * Calculation of multiple collisions between Û ²ÛÛ

ÛÛ² Û several cars 3-dimensional impact model (based on Û ²ÛÛ

ÛÛ² Û Kudlich-Slibar) * Automatic calculation of post Û ²ÛÛ

ÛÛ² Û collision move­ment until the vehicle’s rest Û ²ÛÛ

ÛÛ² Û position * Indication of point of impact separation Û ²ÛÛ

ÛÛ² Û speeds or coefficient of restitution in impact Û ²ÛÛ

ÛÛ² Û calcula­tions * Automatic calculation of primary and Û ²ÛÛ

ÛÛ² Û secon­dary collisions using default parameters. * Û ²ÛÛ

ÛÛ² Û Simulation of movable load using the multibody system of Û ²ÛÛ

ÛÛ² Û PC-CRASH. Its influence on the vehicles driving Û ²ÛÛ

ÛÛ² Û behavior can investigated * Capability of defining and Û ²ÛÛ

ÛÛ² Û calculating brake force distributions between front Û ²ÛÛ

ÛÛ² Û and rear axle. Improved rollover model * Extended Û ²ÛÛ

ÛÛ² Û kinematic modules for fast calculations of pre-impact, Û ²ÛÛ

ÛÛ² Û impact und post-impact movement, additional modules Û ²ÛÛ

ÛÛ² Û for velocity-distance-time calculations including Û ²ÛÛ

ÛÛ² Û avoidance, kinematic pedestrian calculation and Û ²ÛÛ

ÛÛ² Û overtaking calculations * Automatic calculation of Û ²ÛÛ

ÛÛ² Û impact parameters (pre-impact speeds and point of Û ²ÛÛ

ÛÛ² Û impact loca­tion) with the collision optimizer using final Û ²ÛÛ

ÛÛ² Û stop positions * Significantly improved Û ²ÛÛ

ÛÛ² Û pedestrian and motorcycle model (multi-body-model), Û ²ÛÛ

ÛÛ² Û the real vehicle shape is used in the calculation. * Û ²ÛÛ

ÛÛ² Û Scaleable pedestrians by anthropometrical Data. Preprocessor Û ²ÛÛ

ÛÛ² Û to define and configure multi-body systems Û ²ÛÛ

ÛÛ² Û (pedestrians, motorcycles with drivers Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û Features: Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û # Revised multi body simulation module (faster calculation, Û ²ÛÛ

ÛÛ² Û new joint types) # Tire contact mark calculation # Limit Û ²ÛÛ

ÛÛ² Û method in the drawing program # Four point measurement grip Û ²ÛÛ

ÛÛ² Û in the drawing program # Crash backward calculation with Û ²ÛÛ

ÛÛ² Û combined momentum/moment of momentum # Crash analysis Û ²ÛÛ

ÛÛ² Û backward revised # Saving project files in the format PC Û ²ÛÛ

ÛÛ² Û Crash 7.0, 7.1, 7.2, 7.3 (Pocket crash) # Velocity of Û ²ÛÛ

ÛÛ² Û point of impact can be shown on the Refresh # Velocity Û ²ÛÛ

ÛÛ² Û distance time revised (reaction point adjustable, reaction Û ²ÛÛ

ÛÛ² Û time, lag adjustable) # Camera rotation with pitch/yaw # Û ²ÛÛ

ÛÛ² Û Vehicle administration (copy, delete, change) # Mesh model Û ²ÛÛ

ÛÛ² Û with X61/FCE vehicles # Expansion FCE vehicle # KBA 2006 Û ²ÛÛ

ÛÛ² Û and KBA key number query # EES calculation for crash 3 Û ²ÛÛ

ÛÛ² Û model # 64 bits of version PC crash available Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² ²Ü ß ß Ü² ²ÛÛ

ßÛÛ²²Ý Ü ß ß Ü Þ²²ÛÛß

ß²ÛÜÜÛÝ Ü²²Ü ÜÜÜÜÜ ÜÜÜÜÜ Ü²²Ü ÞÛÜÜÛ²ß

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ÞÛ²²ßÜܲßÛ ßßÛÜß ß Ü²Ý ±²²Ûßß ßßÛ²²± Þ²Ü ß ßÜÛßß Ûß²ÜÜß²²ÛÝ

ÜÜÜÛ²²ßßÛß Ü ß ²²ÛÛܲ۲Ý+ I N S T A L L +Þ²ÛÛÜÛÛ²² ß Ü ßÛßß²²ÛÜÜÜ

Û²² ²Ý Ü ßßß²²²²ÛÜ ÜÛÛÛÛ²ßßß Ü Þ² ²²Û

ÛÛ² Ûß ßÛ ²ÛÛ

ÛÛ² Û 1) Unpack. Û ²ÛÛ

ÛÛ² Û 2) Install. Û ²ÛÛ

ÛÛ² Û 3) Overwrite the original files with the cracked ones. Û ²ÛÛ

ÛÛ² Û 4) Enjoy! Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² ²Ü ß ß Ü² ²ÛÛ

ßÛÛ²²Ý Ü ß ß Ü Þ²²ÛÛß

ß²ÛÜÜÛÝ Ü²²Ü ÜÜÜÜÜ ÜÜÜÜÜ Ü²²Ü ÞÛÜÜÛ²ß

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ÞÛ²²ßÜܲßÛ ßßÛÜß ß Ü²Ý ±²²Ûßß ßßÛ²²± Þ²Ü ß ßÜÛßß Ûß²ÜÜß²²ÛÝ

ÜÜÜÛ²²ßßÛß Ü ß ²²ÛÛÜ²Û²Ý + J O I N + Þ²ÛÛÜÛÛ²² ß Ü ßÛßß²²ÛÜÜÜ

Û²² ²Ý Ü ßßß²²²²ÛÜ ÜÛÛÛÛ²ßßß Ü Þ² ²²Û

ÛÛ² Ûß ßÛ ²ÛÛ

ÛÛ² Û When joining Linezer0 you are not just joining a group, but Û ²ÛÛ

ÛÛ² Û a family. We're a group built on friendship, devotion, respect Û ²ÛÛ

ÛÛ² Û and of course the continous learning. If you are one of those Û ²ÛÛ

ÛÛ² Û whom are just here for the glory and releases, then you have Û ²ÛÛ

ÛÛ² Û found the wrong group. Hard work and dedication is what has Û ²ÛÛ

ÛÛ² Û brought us to where we are today, and it is that we will Û ²ÛÛ

ÛÛ² Û demand from you as well. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û CRACKERS Û ²ÛÛ

ÛÛ² Û To be able to be accepted as a cracker in Linezer0, you will Û ²ÛÛ

ÛÛ² Û need to have at least 6 months of experience from other groups Û ²ÛÛ

ÛÛ² Û and have at least 2 people that can vouche for you before we Û ²ÛÛ

ÛÛ² Û will even concider talking with you. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û Open positions: Û ²ÛÛ

ÛÛ² Û * Keygenner(s) - able to analyse and keygen advanced Û ²ÛÛ

ÛÛ² Û protection schemes. You will be working with the other Û ²ÛÛ

ÛÛ² Û keygenners to be able to meet the advanced protections Û ²ÛÛ

ÛÛ² Û with a joint effort. Û ²ÛÛ

ÛÛ² Û * Dongle cracker(s) - need to have experience in one or Û ²ÛÛ

ÛÛ² Û more of the following dongles, FlexLM, SentinelLM, HASP, Û ²ÛÛ

ÛÛ² Û CRYPKEY and/or custom made license managers. We always Û ²ÛÛ

ÛÛ² Û got big projects that you can undertake, and with the Û ²ÛÛ

ÛÛ² Û dongle crew you will be working in a joint effort to Û ²ÛÛ

ÛÛ² Û find sollutions - preferrably complete emulators for Û ²ÛÛ

ÛÛ² Û the different solutions. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û CODERS Û ²ÛÛ

ÛÛ² Û You have knowledge regarding protections like ASPACK and Û ²ÛÛ

ÛÛ² Û ARMADILLO, and are able to code tools that can either analyse Û ²ÛÛ

ÛÛ² Û those, or even able to unpack them. Further we require that Û ²ÛÛ

ÛÛ² Û you have at least 4 years of coding experience, and can show us Û ²ÛÛ

ÛÛ² Û earlier achievements either through system analysis and/or Û ²ÛÛ

ÛÛ² Û programs you have developed. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û Open positions: Û ²ÛÛ

ÛÛ² Û * Cracktro programmer - we are looking for an experienced Û ²ÛÛ

ÛÛ² Û programmer that can develop a complete cracktro and a Û ²ÛÛ

ÛÛ² Û update system for that particular cracktro. Experience Û ²ÛÛ

ÛÛ² Û from the demo scene is preferred, but achievements that Û ²ÛÛ

ÛÛ² Û can show your skills can also be accepted. Û ²ÛÛ

ÛÛ² Û * General programmer(s) - you will be recieving projects Û ²ÛÛ

ÛÛ² Û that will range from everything from updating our Û ²ÛÛ

ÛÛ² Û existing tools, as well as develop new tools that will Û ²ÛÛ

ÛÛ² Û be useful for the group. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û SUPPLIERS Û ²ÛÛ

ÛÛ² Û You work as a engineer or something similar where you got Û ²ÛÛ

ÛÛ² Û access to the latest software in the CAD/CAM area. Preferrably Û ²ÛÛ

ÛÛ² Û with experience in the supplied software as testing your own Û ²ÛÛ

ÛÛ² Û supply would also be required to ensure validity. We are also Û ²ÛÛ

ÛÛ² Û interrested in people able to supply us software in the Û ²ÛÛ

ÛÛ² Û GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not Û ²ÛÛ

ÛÛ² Û welcome, a steady base of supplies will be required. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û SITES Û ²ÛÛ

ÛÛ² Û If you run a dedicated site, on a 100mbit link, a well Û ²ÛÛ

ÛÛ² Û supported site that have at least 6 months of up-time and Û ²ÛÛ

ÛÛ² Û decent affiliation. Then your site might be of interrest to Û ²ÛÛ

ÛÛ² Û us. Do note that we do NOT accept site offers from the US, DE Û ²ÛÛ

ÛÛ² Û and AT. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² ²Ü ß ß Ü² ²ÛÛ

ßÛÛ²²Ý Ü ß ß Ü Þ²²ÛÛß

ß²ÛÜÜÛÝ Ü²²Ü ÜÜÜÜÜ ÜÜÜÜÜ Ü²²Ü ÞÛÜÜÛ²ß

ß²ÜßßÜÜ ß Ü²ß²ß ßßÜ °°° °°° Üßß ß²ß²Ü ß ÜÜßßܲß

ßÜÜ ÞÛÝ ÛÛ²²ÛÝ²Ý Ü²Ü Þ² °±± ÜÜܲßßßßßßß²ÜÜÜ ±±° ²Ý Ü²Ü Þ²ÞÛ²²ÛÛ ÞÛÝ ÜÜß

ÞÛ²²ßÜܲßÛ ßßÛÜß ß Ü²Ý ±²²Ûßß ßßÛ²²± Þ²Ü ß ßÜÛßß Ûß²ÜÜß²²ÛÝ

ÜÜÜÛ²²ßßÛß Ü ß ²²ÛÛÜ²Û²Ý + L E G A L + Þ²ÛÛÜÛÛ²² ß Ü ßÛßß²²ÛÜÜÜ

Û²² ²Ý Ü ßßß²²²²ÛÜ ÜÛÛÛÛ²ßßß Ü Þ² ²²Û

ÛÛ² Ûß ßÛ ²ÛÛ

ÛÛ² Û First of all you should know that we do NOT release our cracks Û ²ÛÛ

ÛÛ² Û so that you "the end-user" can benefit from it in the term of Û ²ÛÛ

ÛÛ² Û using software or any other of our releases without buying Û ²ÛÛ

ÛÛ² Û the required licenses. Linezer0 however believe that everyone Û ²ÛÛ

ÛÛ² Û should have the option to backup their program/game and be Û ²ÛÛ

ÛÛ² Û able to run it without any problems. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û Further we do NOT in any way condone the spreading of our Û ²ÛÛ

ÛÛ² Û cracks, in other words we do NOT spread the releases to any Û ²ÛÛ

ÛÛ² Û websites, P2P networks or any other public available location Û ²ÛÛ

ÛÛ² Û and we urge that our releases should not be spread like that Û ²ÛÛ

ÛÛ² Û at all. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û We -Linezer0- has nothing to do with the distribution of these Û ²ÛÛ

ÛÛ² Û cracks, it is all done by third parties. As such, and Û ²ÛÛ

ÛÛ² Û according to the laws where the individuals of Linezer0 reside, Û ²ÛÛ

ÛÛ² Û it is not our responsibility what others desides to do with Û ²ÛÛ

ÛÛ² Û these releases. However, let it be said quite clearly; Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û "We DO NOT in any way condone the selling or redistribution Û ²ÛÛ

ÛÛ² Û of our cracks, this was NEVER our intention." Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û Linezer0 does NOT take any responsibility of computer-loss Û ²ÛÛ

ÛÛ² Û or any data-errors that may occur from using our cracks. Û ²ÛÛ

ÛÛ² Û Keep in mind that you are using a third party sollution to Û ²ÛÛ

ÛÛ² Û something we did not develop in the first place. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û Do note that the usage of our cracks are legal in most Û ²ÛÛ

ÛÛ² Û countries outside the United States, IF and ONLY IF you own a Û ²ÛÛ

ÛÛ² Û full copy of the program/game - then you may use our cracks Û ²ÛÛ

ÛÛ² Û for backup purposes, and only that. It remains to be seen how Û ²ÛÛ

ÛÛ² Û affected you are of the End User License Agreements (EULAs). Û ²ÛÛ

ÛÛ² Û They can't supersede domestic laws, remember that. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û According to the "DMCA ACT" in the Unites States, you have no Û ²ÛÛ

ÛÛ² Û rights to circumvent a copy protection. Beware, they will Û ²ÛÛ

ÛÛ² Û punish you harder than if you stole the shrinkwrapped software Û ²ÛÛ

ÛÛ² Û in a mall. Though Linezer0's base of operation does not reside Û ²ÛÛ

ÛÛ² Û in the Unites States, and thus we are NOT bound to the Û ²ÛÛ

ÛÛ² Û US legislations like: Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û * No Electronic Theft Act Û ²ÛÛ

ÛÛ² Û * Digital Millenium Copyright Act Û ²ÛÛ

ÛÛ² Û * The Patriot Act Û ²ÛÛ

ÛÛ² Û * Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û You should ALWAYS buy the software that you do use, or find Û ²ÛÛ

ÛÛ² Û suitable Open Source replacements (as there are loads), we do! Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û By using our cracks you automatically agree Û ²ÛÛ

ÛÛ² Û to the written agreement above, and thus the responsibility Û ²ÛÛ

ÛÛ² Û regarding whetever you are affected by any EULAs is Û ²ÛÛ

ÛÛ² Û with YOU and YOU only. Û ²ÛÛ

ÛÛ² ²Ü ß ß Ü² ²ÛÛ

ßÛÛ²²Ý Ü ß ß Ü Þ²²ÛÛß

ß²ÛÜÜÛÝ Ü²²Ü ÜÜÜÜÜ ÜÜÜÜÜ Ü²²Ü ÞÛÜÜÛ²ß

ß²ÜßßÜÜ ß Ü²ß²ß ßßÜ °°° °°° Üßß ß²ß²Ü ß ÜÜßßܲß

ßÜÜ ÞÛÝ ÛÛ²²ÛÝ²Ý Ü²Ü Þ² °±± ÜÜܲßßßßßßß²ÜÜÜ ±±° ²Ý Ü²Ü Þ²ÞÛ²²ÛÛ ÞÛÝ ÜÜß

ÞÛ²²ßÜܲßÛ ßßÛÜß ß Ü²Ý ±²²Ûßß ßßÛ²²± Þ²Ü ß ßÜÛßß Ûß²ÜÜß²²ÛÝ

ÜÜÜÛ²²ßßÛß Ü ß ²²ÛÛÜ²Û²Ý + G R E E T S + Þ²ÛÛÜÛÛ²² ß Ü ßÛßß²²ÛÜÜÜ

Û²² ²Ý Ü ßßß²²²²ÛÜ ÜÛÛÛÛ²ßßß Ü Þ² ²²Û

ÛÛ² Ûß ßÛ ²ÛÛ

ÛÛ² Û HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH Û ²ÛÛ

ÛÛ² Û GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN Û ²ÛÛ

ÛÛ² Û FATiGUED COURiERS NETWORK (FCN) Û ²ÛÛ

ÛÛ² ²Ü ß CHEMiCAL REACTiON (CRO) ß Ü² ²ÛÛ

ßÛÛ²²Ý Ü ß ß Ü Þ²²ÛÛß

ß²ÛÜÜÛÝ Ü²²Ü ÜÜÜÜÜ ÜÜÜÜÜ Ü²²Ü ÞÛÜÜÛ²ß

ß²ÜßßÜÜ ß Ü²ß²ß ßßÜ °°° °°° Üßß ß²ß²Ü ß ÜÜßßܲß

ßÜÜ ÞÛÝ ÛÛ²²ÛÝ²Ý Ü²Ü Þ² °±± ÜÜܲßßßßßßß²ÜÜÜ ±±° ²Ý Ü²Ü Þ²ÞÛ²²ÛÛ ÞÛÝ ÜÜß

ÞÛ²²ßÜܲßÛ ßßÛÜß ß Ü²Ý ±²²Ûßß ßßÛ²²± Þ²Ü ß ßÜÛßß Ûß²ÜÜß²²ÛÝ

ÜÜÜÛ²²ßßÛß Ü ß ²²ÛÛܲ۲Ý+ C O N T A C T +Þ²ÛÛÜÛÛ²² ß Ü ßÛßß²²ÛÜÜÜ

Û²² ²Ý Ü ßßß²²²²ÛÜ ÜÛÛÛÛ²ßßß Ü Þ² ²²Û

ÛÛ² Ûß ßÛ ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û If you want to contact Linezer0 for any reason, then feel Û ²ÛÛ

ÛÛ² Û free to do so using the email supplied below - requests for Û ²ÛÛ

ÛÛ² Û cracks, files or anything related to our releases is Û ²ÛÛ

ÛÛ² Û automatically ignored (using scripts), so by all means, feel Û ²ÛÛ

ÛÛ² Û free to continue to send them, we won't even recieve them. Û ²ÛÛ

ÛÛ² Û Û ²ÛÛ

ÛÛ² Û ² EMAIL : linezer0@nerdshack.com ² Û ²ÛÛ

ÛÛ² ²Ü ßÛß UPDATED : 7th of January 2006 ßÛß ÜÛ ²ÛÛ

ßÛÛ²²Ý Ü ß ß Ü Þ²²ÛÛß

ß²ÛÜÜÛÝ Ü ß ß Ü ÞÛÜÜÛ²ß

ß²ÜßßÜÛÝ Ü Ü²Ü Ü Ü²Ü Ü ÞÛÜßßܲß

ÞÛÝ ÛÛÜ ÜÜÜ²Ü Ü ßÜß Ü Ü²ÜÜÜ ÜÛÛ ÞÛÝ

Ü²ß Ü²ßß²ß²ß ßßÛ °°° ÜÜß ßÜß Ü ßÜß ßÜÜ °°° Ûßß ß²ß²ßß²Ü ß²Ü

ÛÝ²Ý Ü²Ü Þ² °±± ²²Ý ßÜß Þ²² ±±° ²Ý Ü²Ü Þ²ÞÛ

ßÛÜß ß Ü²Ý ±²²Ûß ßßÜ Üßß ßÛ²²± Þ²Ü ß ßÜÛß

ß ²²²²Ü²²ÛÝ ß ß ÞÛ²²Ü²²²² ß

ßß²²²ÛÛ ascii proudly done ÛÛ²²²²ß

ß²²ÛÜ by cpN of cRo ÜÛ²²ß

Þ²²Ý Ü in 2oo6 Ü Þ²²Ý

ß ßÛܲ Ü Ü ²ÜÛß ß

²²Ý ²Ý Ü ß ß Ü Þ² Þ²²

ßßܲ²Ü²Ý Ü²Ü Þ²Ü²²Üßß

ßßß²ÜÜ ß Üܲßßß

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