There is one rule in the game. And it needs to be broken.
There is one goal. And when you attain it, you die.
Six sisters live in an apartment in the city. One by one their
mother sends them on an errand to their grandmother, who
is sick and bedridden.
The teenagers are instructed to go to grandmother's house
deep in the forest and, by all means, to stay on the path!
Wolves are hiding in the woods, just waiting for little girls
But young women are not exactly known for their obedience,
are they? Will they be able to resist the temptations of the
forest? Will they stay clear of danger? Can they prevent
the ancient tale from being retold?
The Path is a game about growing, about changing, about
making choices, about accepting the consequences of these
choices. A game about playing, and failing, about embracing
life, perhaps by accepting death.