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Two Worlds gameplay takes place in a real-time three-dimensional fantasy landscape. As such it has drawn comparison with The Elder Scrolls IV: Oblivion, although in actual gameplay and design it is similar to Gothic 3.
Much like in Oblivion and Gothic 3, the gameplay is non-linear. The player is free to explore the game world, accepting side quests at will, and in no particular order although it is actually stated in the instruction manual that the game will lag if more than the main quest is complete as the framerate glitches to less than 5. There is however, a core quest, centering around rescuing the protagonist's sister, who is being held for ransom by mysterious forces who are scheming to open the tomb of Aziraal (the god of the orcs, there is also an assumption that she is raped by the antagonist because of a mid game cutscene).
The game does not utilize the fixed character classes, familiar from traditional role playing games, such as a Warrior, Magician, or Thief. As the character gains experiences and levels, it is possible to invest these gained Attribute Points into any attribute leading to a variety of game play styles and approaches. Also, by achieving certain objectives, the player will gain a number of Skill Points which can be used to further personalize his/her character.
The "world" you travel through is called Antaloor. While traveling through the game the player will encounter new teleports, caves, villages, and other locations, and these travels are recorded by the in-game mini-map. Teleports allow rapid travel between explored regions. Horses are available for the player to ride as well as other animals/creatures; though a number of commentators have lamented the clumsy controls when mounted.
Death in the game leads to resurrection at a nearby shrine; these shrines are distributed across the game world, and also replenish health when the player comes in sufficient proximity.
There is an abundance of different animals (especially wild animals) in Two Worlds. Among others, the player will encounter wolves, bears, rabbits, small dinosaur-like animals, ghosts, and massive dragons. In both the single-player and multi-player game modes enemies will not respawn, although most areas are densely populated.
In the PC version, character movement uses WASD, while camera/crosshair movement is done with the mouse. The basic attack (to hit with a melee weapon or to draw an arrow with a bow) is done with left-click while right-click is used for spells and abilities. A hotbar in the bottom left-hand corner decides which skill or ability is attributed to right-click and can be cycled through using the X key.
Beyond the main quest there is no set storyline to follow, the player is free to choose to complete the quests of his liking, and explore at will. The player may choose to act as a righteous hero and be honoured amongst the population, or devilishly evil and feared, through reputation gained by completing certain quests. However, the path chosen will have consequences on the outcome of the game.
Productor: Reality Pump
Developer: Reality Pump
Languages: ENG, FRA, DEU, + MULTI SUBTITLE
Players: 1 offline - 8 online
1. Extract the RARs and mount the images
3. Either copy the 1.0 crack from the Razor1911 dir, or run the updater in
the 1.1 and apply the crack from the same dir.
4. Run the reg file
5. Start game, if it asks for a serial, enter: ****-****-****-****
6. Have Fun!
ps. if game crashes after the first screen, make sure you install the physx
drivers, vc++ runtimes and the video codec from the autorun.
# 2.0 GHz processor;
# 512 MB RAM;
# Graphics card with Shader 2.0 or higher;
# PhysX physics accelerator
# Multiplayer Requirements:
* Internet: Cable modem, DSL modem, or better for online multiplayer play
* Network: LAN or broadband WAN