Total Annihilation v3 1 RIP [MP Only] NotOfficialPatch V3 2 Skullptura

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Name:Total Annihilation v3 1 RIP [MP Only] NotOfficialPatch V3 2 Skullptura

Total Size: 64.21 MB

Magnet: Magnet Link

Seeds: 0

Leechers: 0

Stream: Watch Online @ Movie4u

Last Updated: 2010-10-06 09:34:07 (Update Now)

Torrent added: 2009-08-27 08:33:59

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Multiplayer/Skirmish + 30 Popular Maps

NotOfficialPatch v3.2 for Total Annihilation Core Contingency v3.1
Dated: 2007

Just copy files to Total Annihilation folder

Patch based on Switech bugfix work
AI Queller by [email protected]
Zillions bugs fixed, zillions still here...
About all fixes made by Switech you found in Switech bugfix v1.7b5.txt

All(almost) fixes made after:

LOS (line of sight) Patch:
LOS was cut down in game development because the cpu's couldn't take larger distances. Time to fix that.
Some balancing included.

units-defence old losx2.2
units-hover old losx1.6
units-level1 old losx1.5
units-scouts old losx1.7
units-all others old losx2.0

spy no changes
radar plane 800 los (renamed to scout-radar plane)
Krogoth 900 los
Vulcan 800 los
Buzzsaw 800 los
battleships 900 los

Changes related to los patch:
core Battle Sub sonardistance +490
commanders radar & sonardistance increased x2
Air Scouts level1 radar +300
Crawling Bomb speed increased x1.5
Destroyers Sonardistance +100
Mobile radar Kbots Level 2 radardistance +200
Aircraft Plants radardiatance x2

Ghost nuke bug fixed:
antinukes fix
nukes fix with delay

battleroom fix
Buzzsaw, Vulcan stats back to OTA
core destroyer moved to Level1
Torpedo Seaplanes fixed
light carriers spam bug removed (carriers was producing 2x more energy than Underwater Fusion Plant lol )
Improved pathfinding for naval units by increasing their secondary movement stats x1.2 turn x1.4, maximum speed not changed.
nocd-unit cap patch by Draconious
Commanders building distance, armor, faster building x1.5
Stealth Fighters damage to ground units reduced
AI launching nukes

Patch made by Skullptura

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