Learn to sculpt detailed, lush, organic models with the hottest tool on the 3D
market - ZBrush - and this step-by-step guide. Introducing ZBrush is the ideal
initiation to this revolutionary software. Starting with the basics, it builds
from the ground up, combining straightforward text with practical examples that
make it fun to learn ZBrush's core tools and concepts. Professional animator and
ZBrush artist Eric Keller walks you through the hands-on tutorials and teaches
you the skills you need to create hyper-realistic digital models like a pro.
From creating illustrations in 2.5 dimensions to sculpting with digital clay,
you'll master ZBrush's powerful tools for creating fantastic images and 3D
models for use in animation programs like 3ds Max and Maya. Whether your new to
the ZBrush interface or a CG veteran looking for the latest techniques,
Introducing ZBrush will help you fulfill your artistic potential by giving you
the power to create stunning digital art with a distinctively fine art feel.
Table Of Contents
Chapter 1: Pixels, Pixols, Polygons, and the Basics of Creating Digital Art.
Chapter 2: Facing the ZBrush Interface.
Chapter 3: Painting with Pixols, Part 1.
Chapter 4: Painting with Pixols, Part 2.
Chapter 5: Digital Sculpting.
Chapter 6: Advanced Sculpting Techniques.
Chapter 7: Color, Texture, and Alpha.
Chapter 8: Rendering, Lighting, and Materials.
Chapter 9: ZBrush with Other 3D Applications.
Chapter 10: Plug-ins and ZScripts.
Appendix: About the Companion DVD.