Quake is a first-person shooter computer game that was released by id Software
on June 22, 1996. It was the first game in the popular Quake series of computer
and video games.
The majority of programming work on the Quake engine was done by John Carmack.
Michael Abrash, a program performance optimization specialist, was brought in
to help make the software rendering engine fast enough to be feasible. The game
design and layout was done by John Romero. The sound effects and music for
the game were composed by Trent Reznor, of Nine Inch Nails (within the game,
the ammo box for the nailgun has the Nine Inch Nails logo on it in reference
to this). Quake was released just as the Internet was commercially coming of
age, and much of Quake's popularity arose because it was one of the few games
of its kind playable over the internet rather than just a local network.
Quake and its four sequels, Quake II, Quake III Arena, Quake 4, and Enemy
Territory: Quake Wars have sold over 4 million copies combined.
In 2002, a version of Quake was produced for mobile phones. A
copy of Quake was also sold in 2001, labeled Ultimate Quake, which included
the original Quake, Quake II, and Quake III Arena.
There have been two official expansion packs for Quake:
* Quake Mission Pack 1: Scourge Of Armagon
* Quake Mission Pack 2: Dissolution Of Eternity
=BOTH ARE INCLUDED IN THIS RELEASE=
This is based on the PC version of the game. The soundtrack was written by
Trent Reznor of Nine Inch Nails.
There are in fact no official names to these tracks. They are usually referred
to either by the level they are initially played to, or by one of two fan
created track listings. They can also be referred to by their track number,
however, the first audio track being placed on the CD's second track (the
first being reserved for the actual game data), this usually leads to confusion.
ABOUT QUAKE HR
Custom-built Quake I archive based-on and enhanced-for the Dark Places Engine
Literally every last piece of high-resolution
content that exists for Quake I. And it's all put together, shined, and wrapped
with a pretty bow here for your enjoyment. This archive simply has it all.
Peruse the included instructions.txt or just run Quake or the Mission Pack
Everything is as high a resolution as possible. The soundtracks for all three are
encoded at Ogg's maximum.
Quake I (ID1)
Quake I Mission Pack 1: Scourge of Armagon (HIPNOTIC)
Quake I Mission Pack 2: Dissolution of Eternity (ROGUE)
* Per-pixel lighting
* Colored lighting for Quake and Scourge of Armagon (DoE lighting is not available)
* High resolution textures
* Higher resolution monster skins
* High detail weapons models
* Enhanced fire effect
* Both mission packs
* Soundtracks for all three
An Ati 2x00 series or nVidia 8x00 series or greater is recommended.
If you have difficulty running any of the games at the included (high) settings,
just delete config.cfg in the appropriate directory to start that game at default
TO ALL THANKS LIKE THIS GAME PLEASE SAY THANKS