OK, contrary to some of the torrent sites, this is not a "kids game", despite simple primary color graphics, and it was not released in the 80's or 90's... The game came out in 2002... This version is my personal Alcohol 120% mdf image of the disc... , and I personally felt compelled to try it based on this ebullient write-up/reference in a little web-comic I call Penny-Arcade: http://www.penny-arcade.com/2002/06/10
To quote Tycho's reaction when he first saw it:
"The place is dead, it's not like anybody is going to see it when Backyard Hockey gets closed down, and some new game - a game called Moonbase Commander - pops up in its place. As soon as I see it, I'm snared. I mean, I have to look at it for about ten seconds before I understand the entire concept, at about the thirtieth second I'm starting to understand the ramifications of those concepts, and somewhere about a minute I want to stick a pen through the man's temple and clutch the keyboard to my breast.
Think of territory battle games like Risk or Axis and Allies - mixed equal parts with classic Scorched Earth/Artillery-type firing - and you will be very close to being close to getting it. Operating from a central hub, each player invests their turn's energy in surveillance, resource collection, expansion, or assault. That's it. There are a total of eighteen different abilities to use each turn, and each costs varying amounts of energy. The implications of these eighteen unique tools are staggering, though - force shields, anti-air modules, crawling bombs and viruses to ravage enemy systems represent just a sample - and I guarantee you will be delighted with the mischief you cause. Eighteen didn't seem like a lot to me when I was first playing, but now I think other games simply have too many things. So nyah. "