Is it a fantasy adventure? Is it a sci-fi adventure? Is it a puzzle adventure? Ever get into one of those debates? What category does Lighthouse fit in? Fantasy? Sci-Fi? Puzzle? I would say all three. But, more importantly, it's a great adventure. Read on and find out why.
The Plot: The story begins on a rainy night along the seacoast. As you orient yourself, you check your messages on the answering machine. One disturbing message is a plea for help from your neighbor, Dr. Kriek, who lives next door in a lighthouse. When you look out the window, you see a bolt of lightning hit the neighboring lighthouse. That doesn't look good. So, you hop in your car and drive over. When you arrive, Dr. Kriek is not home, and his daughter Amanda is left unattended in her crib. As you explore the house, Amanda starts to cry, so you go to comfort her. Upon entering her room, you watch as a grotesque being abducts her, taking her with him through a time portal. Your adventure begins. Your mission is to rescue Amanda and Dr. Kriek from the Dark Being. Dr. Kriek discovered a parallel universe, and you have to enter the portal to that universe and travel through five distinctly different regions on your quest: Martin's Roost, a tall tower at the edge of the sea, built by an eccentric inventor named Martin; the Temple of the Ancient Machines; the wreck of the Ironclad; the Island Fortress; and the Dark Domain, the stronghold of the Dark Being. The plot receives a B.