Howler Demon

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Howler Demon

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Torrent info

Name:Howler Demon

Total Size: 135.78 MB

Magnet: Magnet Link

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2010-01-15 21:48:33 (Update Now)

Torrent added: 2009-08-26 12:32:00

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Torrent Files List

Promos (Size: 135.78 MB) (Files: 288)


  Demon Xpress poses 4 Nybras ps_mo220b a.jpg

76.96 KB

  Demon Xpress poses 4 Nybras ps_mo220b b.jpg

75.96 KB

  Demon Xpress poses 4 Nybras ps_mo220b c.jpg

76.55 KB

  Demon Xpress poses 4 Nybras ps_mo220b d.jpg

76.37 KB

  Demon Xpress poses 4 Nybras ps_mo220b e.jpg

76.57 KB

  Fantasy Poses 4 Nybras ps_mo354b a.jpg

277.71 KB

  Fantasy Poses 4 Nybras ps_mo354b b.jpg

277.71 KB

  Fantasy Poses 4 Nybras ps_mo354b c.jpg

268.38 KB

  Fantasy Poses 4 Nybras ps_mo354b d.jpg

265.14 KB

  Fantasy Poses 4 Nybras ps_mo354b e.jpg

248.39 KB

  Howler Demon 4 Nybras ps_mr411b a.jpg

116.82 KB

  Howler Demon 4 Nybras ps_mr411b b.jpg

118.16 KB

  Howler Demon 4 Nybras ps_mr411b c.jpg

133.26 KB

  MORE for Nybras 43090 motif a.jpg

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  MORE for Nybras 43090 motif b.jpg

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  MORE for Nybras 43090 motif c.jpg

201.52 KB

  Nimbus the Gargoyle 4 Nybras 42872 ExprssnImg a.jpg

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  Nimbus the Gargoyle 4 Nybras 42872 ExprssnImg b.jpg

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  Nimbus the Gargoyle 4 Nybras 42872 ExprssnImg c.jpg

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  Nybras Exp ps_tx1100 a.jpg

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  Nybras Exp ps_tx1100 b.jpg

59.00 KB

  Nybras Exp ps_tx1100 c.jpg

74.86 KB

  Nybras ps_ch129 a.jpg

54.29 KB

  Purely Wicked Morphs 4 Nybras ps_mr211b a.jpg

62.81 KB

  Purely Wicked Morphs 4 Nybras ps_mr211b b.jpg

74.25 KB

  Purely Wicked Morphs 4 Nybras ps_mr211b c.jpg

70.85 KB

  Purely Wicked Morphs 4 Nybras ps_mr211b d.jpg

63.12 KB

  Purely Wicked Morphs 4 Nybras ps_mr211b e.jpg

46.01 KB

  TrekkieGrrrl Nybras texture.jpg

22.31 KB






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     p_Come On!.png

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     p_Come On!.pz2

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     Ripped Edge 0% trans.png

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     Ripped Edge 0% trans.pz2

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     Ripped Edge 25% trans.pz2

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     Ripped Edge 50% trans.pz2

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    MORE Nybras

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     !!!!All Reset INJ.pz2

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     !!!!Wings Reset.png

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     !!!!Wings Reset.pz2

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     !!!!Wings Reset.rsr

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     !!!Horn Head On.png

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     !!!Horns On.png

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     !!!Horns On.pz2

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     !!!Horns On.rsr

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     !!!Spine Spikes Off.png

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     !!!Spine Spikes On.png

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     !!!Spine Spikes On.rsr

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     !!!Tail Off 1.png

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     !!!Tail On.png

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     !!!Tail Spike Off.png

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     !!!Tail Spike On.png

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     !!!Wings Off.png

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     !!!Wings On.png

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     !!!Wings On.rsr

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     !!01 Body INJ.png

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     !!03 Full INJ.png

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     !!03 Head INJ.rsr

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     !!04 Body INJ.png

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     !!04 Body INJ.rsr

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     !!04 Full INJ.png

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     !!04 Full INJ.pz2

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     !!04 Full INJ.rsr

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     !!04 Head INJ.png

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     !!04 Head INJ.pz2

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     !!04 Head INJ.rsr

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     !!05 Body INJ.png

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     !!05 Body INJ.pz2

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     !!05 Body INJ.rsr

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     !!05 Full INJ.png

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     !!05 Full INJ.pz2

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     !!05 Full INJ.rsr

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     !!05 Head INJ.png

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     !!05 Head INJ.pz2

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     !!05 Head INJ.rsr

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     !!06 Body INJ.png

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     !!06 Body INJ.rsr

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     !!06 Full INJ.png

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     !!06 Full INJ.pz2

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     !!06 Full INJ.rsr

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     !!06 Head INJ.png

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     !!06 Head INJ.pz2

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     !!06 Head INJ.rsr

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     !!07 Body INJ.png

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     !!07 Body INJ.pz2

124.55 KB

     !!07 Body INJ.rsr

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     !!07 Body REM.png

8.20 KB

     !!07 Body REM.pz2

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     !!07 Body REM.rsr

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     !!07 Full INJ.png

8.19 KB

     !!07 Full INJ.pz2

150.72 KB

     !!07 Full INJ.rsr

13.03 KB

     !!07 Head INJ.png

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     !!07 Head INJ.pz2

29.79 KB

     !!07 Head INJ.rsr

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     !!08 Body INJ.png

8.50 KB

     !!08 Body INJ.pz2

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     !!08 Body INJ.rsr

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     !!08 Full INJ.png

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     !!08 Full INJ.pz2

40.02 KB

     !!08 Full INJ.rsr

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     !!08 Head INJ.png

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     !!08 Head INJ.pz2

29.76 KB

     !!08 Head INJ.rsr

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     !!09 Body INJ.png

6.45 KB

     !!09 Body INJ.pz2

13.64 KB

     !!09 Body INJ.rsr

10.09 KB

     !!09 Full INJ.png

5.27 KB

     !!09 Full INJ.pz2

40.03 KB

     !!09 Full INJ.rsr

8.38 KB

     !!09 Head INJ.png

12.08 KB

     !!09 Head INJ.pz2

29.64 KB

     !!09 Head INJ.rsr

20.32 KB

     !!10 Body INJ.png

10.50 KB

     !!10 Body INJ.pz2

13.62 KB

     !!10 Body INJ.rsr

15.76 KB

     !!10 Full INJ.png

7.47 KB

     !!10 Full INJ.pz2

40.02 KB

     !!10 Full INJ.rsr

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     !!10 Head INJ.png

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     !!10 Head INJ.pz2

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     !!10 Head INJ.rsr

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     !01 Mat Nybras Gloss P5.png

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     !01 Mat Nybras Gloss P5.pz2

189.58 KB

     !01 Mat Nybras Gloss P5.rsr

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     !01 Mat Nybras Gloss PP.png

18.31 KB

     !01 Mat Nybras Gloss PP.pz2

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     !01 Mat Nybras Gloss PP.rsr

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     !01 Mat Nybras P5.png

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     !01 Mat Nybras P5.pz2

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     !01 Mat Nybras P5.rsr

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     !01 Mat Nybras PP.png

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     !01 Mat Nybras PP.pz2

9.40 KB

     !01 Mat Nybras PP.rsr

23.07 KB

     !02 Mat Nybras Gloss P5.png

18.47 KB

     !02 Mat Nybras Gloss P5.pz2

189.54 KB

     !02 Mat Nybras Gloss P5.rsr

23.09 KB

     !02 Mat Nybras Gloss PP.png

18.29 KB

     !02 Mat Nybras Gloss PP.pz2

9.38 KB

     !02 Mat Nybras Gloss PP.rsr

23.08 KB

     !02 Mat Nybras P5.png

17.03 KB

     !02 Mat Nybras P5.pz2

189.56 KB

     !02 Mat Nybras P5.rsr

23.03 KB

     !02 Mat Nybras PP.png

16.82 KB

     !02 Mat Nybras PP.pz2

9.38 KB

     !02 Mat Nybras PP.rsr

23.02 KB

     Eyes 01.png

9.76 KB

     Eyes 01.pz2

1.81 KB

     Eyes 01.rsr

12.08 KB

     Eyes 02.png

9.32 KB

     Eyes 02.pz2

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     Eyes 02.rsr

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     Eyes 03.png

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     Eyes 03.pz2

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     Eyes 03.rsr

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     Eyes 04.png

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     Eyes 05.png

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     Eyes 05.pz2

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     TG Nybras01 Cut P4.pz2

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     TG Nybras01 Cut P5.png

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     TG Nybras01 Cut P5.pz2

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     TG Nybras01 Cut PP.png

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     TG Nybras01 P4.pz2

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     TG Nybras01 P4.rsr

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     TG Nybras01 P5.png

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     TG Nybras01 P5.pz2

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     TG Nybras01 PP.png

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     TG Nybras01 Uncut P4.pz2

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     TG Nybras01 Uncut P5.png

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     TG Nybras01 Uncut P5.pz2

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     TG Nybras01 Uncut PP.pz2

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2.92 KB


7.14 KB




2.79 MB


3.23 MB


9.07 KB


187.80 KB


259.30 KB


3.04 MB


3.74 MB


213.35 KB


197.95 KB


207.04 KB


1.47 MB


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2.82 MB


2.50 MB


1.97 MB


126.07 KB


97.48 KB


101.90 KB


97.33 KB


96.77 KB


1.44 MB


1.35 MB


1.09 MB


2.08 MB


1.86 MB


1.21 MB


1.27 MB



2.33 MB


240.49 KB


366.58 KB


84.97 KB


51.88 KB


1.64 MB


1.49 MB

 Demon Xpress poses 4 Nybras ps_mo220b.exe

1.31 MB

 Fantasy Poses 4 Nybras ps_mo354b.exe

2.61 MB

 Howler Demon 4 Nybras ps_mr411b.exe

35.22 MB


2.92 KB

 Nybras Exp ps_tx1100.exe

35.21 MB

 Nybras ps_ch129.exe

2.78 MB

 Purely Wicked Morphs 4 Nybras ps_mr211b.exe

7.69 MB


3.65 KB

Announce URL:

Torrent description

FIRST THERE WAS THE first person shooter. Then, Thief: The Dark Project gave us the first person sneaker. With Clive Barker's Undying, Dreamworks Interactive and Electronic Arts have invented the first person spooker.
Dreamworks is loosely associated with Steven Spielberg and Hollywood. Clive Barker, for those who don't know, is England's answer to Stephen King and the man behind a number of horror movies, including Hellraiser. The lineage of Undying immediately obvious. Within seconds of loading the game up you will feel like you are in a movie - think Bram Stoker's Dracula, only without Keanu Reeves.
The story overview goes like this. It is 1923, and you are Patrick Galloway, an Irish veteran of the Great War. Having fled Ireland post-war in murky circumstances, you return to answer the plea for help from your old friend and commanding officer, Jeremiah Covenant. It seems he is struck down by a family curse, and he wants you to investigate and end it. The problem is, even though he is dying, he is afraid the curse may not end with his death … after all, it seems his siblings, who succumbed to madness and eventual death, are having trouble staying in their graves.
So begins a story that develops through conversations with servants and other characters, and clues found in the form of diaries and items, over the course of the game. It's reminiscent of classic gothic horror - HP Lovecraft, Edgar Allen Poe. While the story probably wouldn't win an Oscar (hey - it's a horror, what do you expect?), Undying is entirely worthy of the inevitable Half-Life comparisons. This game is a real FPS genre-buster.
It is scary. Not quite change-your-trousers scary, but it's close. With the lights off and the sound up for maximum effect, there were several occasions where I physically jumped, and others where I just managed to utter an unprintable expletive as my heart rate dropped back down to a point where I could breath again. It's certainly a whole lot scarier than your average horror movie.
The various settings are on the Irish coast, a vast mansion, a ruined monastery, crypts and graveyards. All windswept, and mostly storm-lashed, of course.
The graphics that bring the environments to life are outstanding. The character models and animations are on a par with the fantastic recent FPS, No One Lives Forever, with exceptional detail and remarkably realistic and expressive faces.
While NOLF was powered by the Lithtech engine, Undying is based on the Unreal Tournament engine. Consequently the textures in Undying are just staggering, with richer detail than those in NOLF. No disrespect to the spy-shooter. But the texture artists on Undying have done a brilliant job of making the environments hauntingly real, using all the opportunities of the settings to create intricate panelling, domed ceilings and so on.
As well as the architectural detail, there are flickering fires, dozens of detailed paintings, and ornate mirrors that cast genuine reflections. I could go on - flickering, yellow light from open flame, deep impenetrable shadows, curtains and cobwebs billowing in the wind, but you really need to see it to experience it. The only graphical glitch I encountered was occasional seam-tearing between the textures in some of the outdoor environments, where flashes of bright light would be apparent as your perspective shifted around. I don't think this is a serious issue, and the game is remarkably free of the clipping problems (like falling through the floor or looking through walls) that used to plague FPS games.
The game renders in either Direct3D, or the 3dfx proprietary API, Glide. It's unusual to see a new game supporting the Glide API, particularly at a time when 3dfx has well and truly lost its crown as king of the 3D chipsets. This is clearly a throwback to the fact that the original Unreal engine was developed for Glide - D3D and OpenGL were added post-release.
If you have a video card that supports Glide, this should probably be your preferred mode. I was able to run at 1024x768 with maximum graphics details and experienced no frame-rate problems at all, except at one point where I was fighting a number of creatures in a room full of fog (nothing eats system resources like fog). In D3D, the framerates seemed to choke a little more in scenes with heavy rain as well.
Some of the in-engine cut-scenes allow you to retain camera control, including the brilliant scenes that show your demise. This means you can watch as a howler rips off your head and eats it, leaving your headless body (spurting blood from the stump of your neck) to slump to the floor like a rag doll.
This will happen often. The game, on 'medium' difficulty, is hard - but not ridiculously so. Monsters often attack in packs and the waves frequently seem relentless. It's hard enough to kill two of them, four will most likely kill you, six or eight and you're toast. Before too long you realise that this is not your average shooter, where you can clear an area, search it, and move on. Your best strategy in many instances is just to run like hell and hope to get to the next area before the howlers turn you into sashimi.
Howlers - fast, leaping demon-type creatures with large, curling horns and blade-like claws - are just one of a good variety of monsters, including skeletons and sword-wielding tribesmen, that you will encounter. They are all pretty lethal.
If the graphics are outstanding, the sound is beyond belief. The game is from the 'what-the-hell-was-that!' school of tension. It's mostly deathly quiet, so you can hear every creaking door or floorboard, the wind whistling through the ruined monastery, or the crackling of torches.
Apart from the spookily dramatic Carmina Burana-style operatics of the options screens, the score is triggered only at particularly dramatic moments. It's brooding and orchestral, atmospheric, and never intrusive.
The sound effects are naturally critical to the atmosphere. But it takes you a moment to realise that they are not just ambience - they are also critical to gameplay. If you hear a howl, it is because there is a howler around. If you hear a scream, it is because someone is being killed. As you walk forward through the shadows and flickering lights towards the sound of the scream, and you hear the sounds of snuffling and scratching getting louder, you really do just want to turn around and get the hell out before you disturb the pack of creatures that are feasting on the bloody, still-warm corpse of the maid.

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