Grim Fandango is a graphic adventure computer game released by LucasArts in 1998 and primarily written by Tim Schafer. It is the first adventure game by LucasArts to use three-dimensional graphics overlayed on pre-rendered 2D computer backgrounds. As with other LucasArts adventure games, the player must converse with other characters and examine, collect, and use objects correctly to solve the various puzzles with the game, in order to progress.
Grim Fandango's world combines elements of Aztec beliefs of afterlife with style aspects of film noir, including The Maltese Falcon and Casablanca, to create the Land of the Dead, which recently-departed souls, represented in the game as calaca-like figures, must travel through before they reach their final destination, the Ninth Underworld. The story follows travel agent Manuel "Manny" Calavera as he learns of a scandal that has corrupted this system and attempts to save Mercedes "Meche" Colomar, a newly arrived but virtuous soul, from the long, torturous journey.
Grim Fandango was lauded by critics and is generally considered one of the best games in the adventure genre. However, it suffered from poor sales due to the decline in the adventure game market in favor of action games at the time of its release, and eventually led to LucasArts leaving the adventure game business within a few years.
# Developer LucasArts
# Publisher LucasArts
# Designer Tim Schafer
# Engine GrimE
# Version 1.01 (December 15, 199
# Platform(s) Windows 95 / 98 / ME / 2000 / XP
# Release date October 30, 1998
# Genre Adventure game
# Mode Single-player
# Rating(s) ELSPA: 11+
# ESRB: Teen
# Media 2 CDs
# System requirements Intel Pentium 133 MHz CPU, 32 MB RAM, 30 MB hard disk space, 2 MB PCI graphics card, 4 MB AGP/PCI 3D graphic accelerator
# Input methods Keyboard or joystick
This torrents includes the 2 CD's in ISO format and the patch for version 1.01