coconuT version 2.1 by FaNaTiC
Note about VAC2 detection
This hack, coconuT , in it's version 2.1 is
VAC2 secure and cannot get "detected"
CTRL+1 - Consistency Bypass
CTRL+2 - sv_cheats Bypass
CTRL+3 - Radarhack
CTRL+4 - No Recoil
CTRL+5 - No Flash and No Smoke
CTRL+7 - Wireframe Wallhack
Note1 : Some features also have a Disable Hotkey
(for example sv_cheats bypass: press ALT+2 to disable it)
How to use
1) Start coconuT
2) Start CS: Source
3) Press Hotkey/s
OR(I prefer this one)
1) Start CS: Source
2) ALT+TAB out of CS: Source
3) Start coconuT
4) Press Hotkey/s
5) Close coconuT
6) ALT+TAB back into CS: Source
What is Consistency Bypass?
-This function bypasses the "consistency file check"
which processes everytime you connect to a server.
The check prevents you from using modified Models / Wallhacked
Player Models, so use it when you use the added wallhack.
What is sv_cheats Bypass?
-This function allows you to use almost all Client Sided protected
Console Variables (like host_framerate or mat_wireframe)
Why can't I use CVARS like noclip or give with the sv_cheats bypass?
-The Bypass does NOT allow you to use SERVERSIDED CVARS(noclip,give) ,
only CLIENTSIDED(r_drawothermodels;mat_slopescaledepthbias_normal) ones!
How do you change the color of the Wireframe Wallhack?
-It's not possible to do that.
Can you give me sourcecode of coconuT?
-I could but I'm not gonna do that.
Why does CS: Source lag when I use coconuT?
-Just ALT+TAB out of CS: Source, close coconuT and ALT+TAB back into
CS: Source. Now it shouldn't lag anymore.