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Name:Human Computer Interaction Handbook~tqw~ darksiderg

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Human-Computer Interaction Handbook
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General Information
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Type.................: Ebook
Part Size............: 44,971,263 bytes




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Posted by............: ~tqw~

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Release Notes
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The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies,
and Emerging Applications is a comprehensive survey of this fast-paced field
that is of interest to all HCI practitioners, educators, consultants, and
researchers. This includes computer scientists; industrial, electrical, and
computer engineers; cognitive scientists; experimental psychologists; human
factors professionals; interface and systems designers; product managers; and
executives working with product development.

This new Handbook offers a comprehensive compendium of foundational principles,
as well as the most recent advances in conceptualizing, designing, and
evaluating computing technologies. It spans a variety of traditional and non-
traditional platforms, including desktop and mobile computing, networked and
virtual environments, and information appliances. In addition, the volume offers
thorough coverage of interaction issues concerning diverse users, including men;
women; children; the elderly; and those with cognitive, physical, and perceptual
impairments. Another unique feature of this new Handbook is that HCI is
presented in the context of special application domains, such as e-commerce,
telecommunication, government, health care, educational software, entertainment,
games, motor vehicles, and aerospace.

In this volume, an unprecedented number of top experts in the field of HCI share
their expertise, experience, and insight regarding research, technological
advancements, and specific methodologies in the field of human-computer
interaction.

Table Of Contents

Table of Contents

Series Foreword
Foreword
Preface
Handbook Web Site
Advisory Board
About the Editors
List of Contributors
Introduction: Evolution of Human-Computer Interaction: From Memex to
Bluetooth and Beyond 1
Pt. I Humans in Human-Computer Interaction 19
1 Perceptual-Motor Interaction: Some Implications for Human-Computer
Interaction 23
2 Human Information Processing: An Overview for Human-Computer Interaction
35
3 Mental Models 52
4 Emotion in Human-Computer Interaction 81
5 Cognitive Architecture 97
6 Modeling Humans in Human-Computer Interaction 118
Pt. II Computers in Human-Computer Interaction 147
7 Input Technologies and Techniques 151
8 Conversational Interface Technologies 169
9 Visual Displays 187
10 Haptic Interfaces 206
11 Nonspeech Auditory Output 220
Pt. III Human-Computer Interaction 241
12 Multimedia User Interface Design 245
13 Visual Design Principles for Usable Interfaces 263
14 Multimodal Interfaces 286
15 Adaptive Interfaces and Agents 305
16 Network-Based Interaction 331
17 Motivating, Influencing, and Persuading Users 358
18 Human Error Identification in Human-Computer Interaction 371
19 Design of Computer Workstations 384
20 Genderizing Human-Computer Interaction 401
21 Designing Computer Systems for Older Adults 413
22 Human-Computer Interaction for Kids 428
23 Global and Intercultural User-Interface Design 441
24 Information Technology for Cognitive Support 464
25 Physical Disabilities and Computing Technologies: An Analysis of
Impairments 482
26 Perceptual Impairments and Computing Technologies 504
27 Documentation: Not Yet Implemented, But Coming Soon! 527
28 Information Visualization 544
29 Groupware and Computer-Supported Cooperative Work 583
30 Online Communities: Focusing on Sociability and Usability 596
31 Virtual Environments 621
32 User-Centered Interdisciplinary Design of Wearable Computers 635
33 A Cognitive Systems Engineering Approach to the Design of Decision
Support Systems 656
34 Computer-Based Tutoring Systems: A Behavioral Approach 677
35 Conversational Speech Interfaces 698
36 The World Wide Web 714
37 Information Appliances 731
Pt. IV Application Domains 753
38 E-Commerce Interface Design 757
39 The Evolution of HCI During the Telecommunications Revolution 772
40 Government Roles in Human-Computer Interaction 790
41 Human-Computer Interaction in Health Care 808
42 A Framework for Understanding the Development of Educational Software
823
43 Understanding Entertainment: Story and Gameplay Are One 835
44 Motor Vehicle Driver Interfaces 844
45 Human-Computer Interaction in Aerospace 861
46 User-Centered Design in Games 883
Pt. V The Development Process 907
47 Requirements Specification Within the Usability Engineering Life Cycle
913
48 Task Analysis 922
49 Contextual Design 941
50 An Ethnographic Approach to Design 964
51 Guidelines, Standards, and Style Guides 991
52 Prototyping Tools and Techniques 1006
53 Scenario-Based Design 1032
54 Participatory Design: The Third Space in Human-Computer Interaction
1051
55 Unified User Interface Development 1069
56 User-Based Evaluations 1093
57 Inspection-Based Evaluations 1118
58 Model-Based Evaluation 1139
59 Beyond Task Completion: Evaluation of Affective Components of Use 1152
Pt. VI Managing Human-Computer Interaction and Emerging Issues 1165
60 Technology Transfer 1169
61 Human Values, Ethics, and Design 1177
62 Cost Justification 1202
63 The Evolving Role of Security, Privacy, and Trust in a Digitized World
1213
64 Achieving Compatibility in Human-Computer Interface Design and
Evaluation 1226
Conclusion: Perspectives on Human-Computer Interaction 1239
Author Index 1243
Subject Index 1269

Product Details

* ISBN: 0805858709
* ISBN-13: 9780805858709
* Format: Textbook Hardcover, 1984pp
* Publisher: Lawrence Erlbaum Associates, Inc.
* Pub. Date: August 2007
* Edition Description: REV
* Edition Number: 2

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