Developed by Juniors at DigiPen Institute of Technology, Bontago is an intense single or multiplayer 3d real-time strategy game. Players begin with flags (one color for each player) spaced evenly around the edge of a large disk, called the field, balanced on a fulcrum in the center. Around each flag is a circle representing that player's controlled area. Every few seconds a block appears on each player's cursor. The players must place the blocks somewhere in their controlled areas. Players can place the block at any moment in the allotted time, or can hold it until time is up and the block will fall on its own and be replaced by the next block.
The goal of the game is to encompass all of the world flags in the controlled area. To expand the controlled area, the player must build upwards and outwards. The radius of the controlled area (and thus the area the player may place blocks in) is determined using the height of the player's structures perpendicular to the disk. If controlled areas of opposing players meet, a hole is formed in the disk in the overlapping region. The first player to possess a continuous area containing the world flags wins.
Blocks are given randomly to players and come in a variety of semi-random shapes. The base block unit is a cube. Several types of blocks are made as a combination of base units.
Specialty blocks can be attained by extending the controlled area around gift boxes randomly dropped on the map during the game. The next block the player receives after encircling the crate will be a specialty block. These include volcano, earthquake, rocket, and other blocks. Smashing a specialty block in any obvious way will activate it.