This project is meant to demonstrate both the possibilities
and viability of a full-blown, 26-episode video series based
on the classic, pre-RE4 RESIDENT EVIL videogames. It is built
from existing fanedits for the simple reason that we do not
own many of the videogames used to compile this project.
This was done for the sake of expediency, not to demean or
rip off (as it were) the efforts of these individuals. The
major faneditors, those who inspired the general framework for
our project, are given credit in the series main titles. Full
fanedit credits for all footage used, as well as inspiration
for some of our editoral decisions, is given at the end of
each season (episodes 13 and 26) of our series edit.
Jill has killed Rebecca's giant snake but is herself poisoned
in the process. Fortunately, Barry comes to her rescue and
carries her to a nearby medical storeroom, where an antidote
is readily available. Jill's gratitude is soon tempered by
her unexpected eavesdropping on a conversation between Barry
and, of all people, the long-missing Wesker - who appears to
be planning some kind of action of his own. In the meantime,
the trio of Chris, Rebecca, and the recovering Richard delve
deeper into the mansion and discover a shattered aquatic
research facility - complete with giant, bloodthirsty sharks -
and a giant mutated plant quite capable of killing them all.
The Resident Evil™ title and franchise is the intellectual
property of Capcom™, all rights reserved. This is a nonprofit
production based on said franchise made by fans for fans. No
infringement of any kind is intended or implied. This fan
production may not be distributed for commercial purposes by
any known media without the express permission of Capcom™.