The popular long-range shooting
mil dot ranging training simulation. Realistic controls, including a 20 power zoom, sound effects and scenery make this a simulation as close as you can get to field practice at home on your computer. All without wasting a single round of ammunition.
Nothing else like it
Three calibers. Along with the standard .308, 175 grain, also practice with a Windrunner .338 and 50 caliber. The calculations for the .338 are based on a 250 grain bullet loaded and recommended by Black Hills Ammunition. Knock down targets out to 2000 yards with a 50 caliber Windrunner.
Mil Dot Ranging
Practice Mil Dot ranging on three target sizes. A 12" X 12" swinging plate, a 30" X 18" knock down plate and a regulation 72" X 19" knock down plate. Each caliber has 70 different range exercises, plus an advanced stage for each caliber with 25 different timed hold-offs and moving targets.
Add in different atmospheric extremes and you get almost 300 different ranging scenarios.
Not a game
This a training simulation.
The result of each shot is exactly calculated to show where the bullet hits on the target. This simulation graphically displays how wind, altitude, and temperature affect the bullet in flight. The results for distance are given in both meters and yards.
The CD has five bonus stages. There are two .308 stages, one with a 168 grain bullet and one 190 grain out of a 300 WinMag. In addition, there is a .223 (5.56) , a .264, and an experimental .408 based on the Chey Tac bullet. Each bonus range has ten stages and three different target sizes.
Learn how to mil dot range, scope the wind, how to use a range card and engage moving targets in Classroom modules. Every shooter should understand minute of angle and exterior ballistics. These subjects and more are also explained with interactive tests.
View the sample mil dot ranging classroom
including a 20 power zoom, sound effects and scenery make this a simulation as close as you can get to field practice at home on your computer.
All without wasting a single round of ammunition.
For entertainment purposes only.
The simulation will start on its own if autorun has been enabled.
If not, go to start, run and type in D:\intro.exe
if D is the letter name of the CDrom drive.
The simulation will then launch.
The files do not need to be installed but will play from the CD.
If you want to have the simulation run from your computer, just copy all files except the Mac folder and the autorun.inf to a directory on your harddrive.
Make sure all files are in the same directory.
Then just double click the intro.exe file to launch.
Mac installation instructions:
Copy all files under the Macfiles folder to a new folder on your harddrive.
Be sure all files are in the same folder.
The file intro.hqx must be unstuffed using unstuffing software such as Aladdin Expander (www.aladdinsys.com) which is a free download.
To play the simulation simply launch the resulting intro application.
The simulation will work from there.
PowerMac platform, 5 MB memory and 20 MB of space on the harddrive.
Recommended screen resolution 800 X 600.
This simulation was created for PC so I can't offer support if you have problems with this application on the MacIntosh platform.
It has been through minimal Mac testing and also appears to work with Virtual PC on the Mac.
All Credits goes to Karin Christensen.
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