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Cinematic Mod 10 beta 1

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Cinematic Mod 10 beta 1

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Torrent info

Name:Cinematic Mod 10 beta 1

Infohash: 69DD38CEA621F5AEC4D2A25B6D23E4EF79281CA3

Total Size: 9.16 GB

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2024-01-30 04:36:45 (Update Now)

Torrent added: 2009-08-21 06:26:11






Torrent Files List


setup.exe (Size: 9.16 GB) (Files: 16)

 setup.exe

1.53 MB

 Readme_or_get_in_trouble.txt

0.09 KB

 Readme_CM10.txt

9.62 KB

 Installerfiles

  platform.zip

0.99 KB

  hl2_rest.zip

1.88 GB

  hl2_models.zip

756.77 MB

  hl2_materials.zip

2.92 GB

  hl2_german.zip

26.87 MB

  episodic_german.zip

3.27 MB

  episodic.zip

892.53 MB

  ep2_german.zip

27.57 MB

  ep2.zip

1.37 GB

  config.zip

3.83 KB

  Character Pimper.zip

1.31 GB

  bin.zip

14.05 MB

  autoexec.zip

5.92 KB
 

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Torrent description

Cinematic Mod 10 beta 1


This torrent includes all of CM10 Beta 1, no unpacking, just run the installer.


For those who don't know, this is a graphics mod for Half-Life 2, EP1 and EP2. All HL2 games (ep 1 and 2 included) are required. 64- bit windows (XP, vista or 7) is required.


Made by: Fakefactory
http://www.forum-3dcenter.org/vbulletin/showthread.php?t=455140


Changelog since CM 9.51:

CM 10 Beta 1 (First puplic beta)

+ MAJOR rework of all human models and maincharacters
+ Added Hybrid-HD-Alyx (very very beta) This model comes with HD-body but keeps the original VALVE-style face
+ Reworked Adriana Lima style HD-Alyx (new bonesetup, more realistic proportions, tweaked jigglebones)
+ Alyx got a pistol laser sight system
+ Optimized LOD system on HD models
+ New HD-textures / HD-props
+ Reworked old Hires-Textures with more efficient HD-overlays
+ Moderate rework of some keyplaces like Kleiner's lab, Black Mesa East, EP2-silo ecetera
+ Optimized texture pool for more economic usage of shared materials (CM9 uncompressed VRAM memory peaks: 2.3 GB VRAM -> CM10 uncompressed VRAM memory peaks:: 1.7 GB VRAM)
+ First implementation of a fully dynamic soundtrack framework (experimental)
+ Killed some background music (Less is more)
+ Tweaked the new running effect (reloading and shooting possible while running)
+ Several bugfixes
+ Launchers are using the heapsize command by default, because the current amount of texture/sound/mech data would break the heapspace limit

CM 9.7 (non-public)

+ Engineupdate to Build 3740
+ Added new ConVar "ff_new_running" for toggling the new run-effect


CM 9.6 (non-public)

+ Added dynamic muzzle flash effects (New ConVar "ff_dynamic_muzzle" for toggling)
+ Added MAJOR reworked HD-Alyx (Lima-Style) with much much much better vertex weighting (smooth bending).
+ Added some new HD Civilian models
- Fix: Small bugs in several maps


CM 9.52 (non-public)

+ Recompiled the HD civilians for better Eyes movement
+ Increased Bump and Specular maps on female characters

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