bf2 incremental patch 1 12 1 2 exe

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bf2 incremental patch 1 12 1 2 exe

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Name:bf2 incremental patch 1 12 1 2 exe

Total Size: 81.59 MB

Magnet: Magnet Link

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2011-10-31 19:03:36 (Update Now)

Torrent added: 2009-08-21 05:59:45

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bf2_incremental_patch_1.12 - 1.2.exe (Size: 81.59 MB) (Files: 1)

 bf2_incremental_patch_1.12 - 1.2.exe

81.59 MB

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Torrent description

Update 1.2 patch fix list from

Helicopter now carry 8 missiles rather than 14 TV-Guided missile now have a shorter range Hit points on all air vehicles has been reduced AA missile lock has been improved Support kits have had their primary weapons adjusted for accuracy Sniper kits have had their primary weapons adjusted for accuracy Anti-Tank kits have had their primary weapons adjusted for accuracy "Dolphin Diving" is no longer possible Players can no longer jump and shoot at the same time "Prone Spamming" is now fixed "Sprint exploit" is now fixed The Sa80 weapon has been improved The G3A3 weapon has been improved Reload while sprinting has been enabled Chinese and MEC APCs can now shoot through penetrable materials Damage decreased for the M134 Medic defibrillator paddles have been adjusted. They now reload while not in use. Server search filters now work properly All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the “G” key. Mines can no longer be destroyed with other explosives Flash bang effect radius decreased Added unlocks for Sniper and AT kits Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas. Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded. Fixed a bug whereby non-xpack mods cannot use xpack shaders. Fixed bug in TV guided missiles of Havoc helicopter Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased APC Update – “Chinese and MEC APCs can now shoot throughpenetrable materials”. This fix was a miscommunication to the patchteam. Chinese and MEC APC’s have been reverted and the LAV25 now nolonger shoots through penetrable materials. Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks). Performance gain found in static mesh rendering. Detonation radius from grenade launcher explosions has been reduced. Grenade launcher projectiles now have a minimum time before arming.

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