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ANNO 1701

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ANNO 1701

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Torrent info

Name:ANNO 1701

Total Size: 2.16 GB

Magnet: Magnet Link

Seeds: 0

Leechers: 0

Stream: Watch Online @ Movie4u

Last Updated: 2010-08-08 02:08:12 (Update Now)

Torrent added: 2009-08-20 06:46:21

Alternatives:ANNO 1701 Torrents





Torrent Files List


ANNO1701.part47.rar (Size: 2.16 GB) (Files: 49)

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 A1701.sfv

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 A1701.nfo

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Announce URL: http://twistedtorrents.com/announce.php?passkey=1315500bd6e52aaae68255c3d6f3b96c

Torrent description

ANNO 1701 v1.01

__________________________________________________

Video: http://www.youtube.com/watch?v=EUft14zRaCo
Game: http://www.strategyinformer.com/pc/anno1701/review.html
Format: DVD x1
Genre(s) Real-time strategy / City-Building Game
Mode(s) Single player Multiplayer

System requirements Windows 2000/XP
2.2 GHz CPU
512MB RAM
3.5GB HDD
64MB graphics card
Input methods Keyboard & mouse
__________________________________________________

Our Score: ............. 8.8
User Score: ............. 9.2

Final Score:
9.0select your score
___________________________________________________


City building at its finest in 1701, build, explore, settle and trade
for the wealthiest colony at sea.


Wow Crustacean invasion

Graphics are superb with a cartoon vibe to them; the water is a
sight to behold if your PC can handle the requirements. It’s no
wonder the game is so enjoyable with rich textures and captivating
artwork. 1701 is beautiful with even the user interface putting in
all its worth and getting the job done.

Many city builders tend to trip up over their UIs but developer Related
Designs has done a marvellous job. It will rarely hinder your plans for
expansion and coupled with a straight forward and easy to understand
tutorial, the game has everything going right for it.

Building your colony itself is easy and you’ll be utilising small economy
chains to deliver your people to happiness, and wealth of course. For
a large portion of the game you’ll be creating these production chains
to feed either your own settlement for growth, or trade earning you
extra coin.

You’ll start with a simple shoreline warehouse/market; from there you
can build within a certain distance away. To build further on you will
need to place more markets down which will increase your territory in
a manner of speaking. These markets are the lifeblood as every finished
resource will end up at one, or nothing will flourish. A building that
produces an end product such as a Weave shop or Butcher must be
connected by a road. A transport wagon will then carry the goods back
and load up your stores, the difference with 1701 is that all markets on
an island pool together their stocks. Meaning if it is delivered to one, all
has it available to be withdrawn which greatly helps keep things simple
and more fun.

You can get better markets with better construction radiuses as well as
more wagons available to carry goods. For better structures to become
available though you’ll need to not only reach certain population level
requirements but also “upgrade” the settlement. To advance your colony
you’ll need to satisfy the current population type which in the beginning
are pioneers, and then work to fulfil the needs of the next type of citizenry.
As you please them you’ll see the town improve and naturally be able to
hold more people, meaning more tax income.

Yes aside from the resources of which there is a far number to contend
with, you’ll need to watch your gold levels. In the beginning chances are
you’ll be in the red for income, however as time goes on and you build
more houses you will eventually see things begin to even out. It will be
hard to make a profit from the start as each building you put up costs
maintenance and wages.


Very rich artwork Simple to read diplomacy

Relying solely on income tax may not be the ideal solution; instead you
could take advantage of your neighbouring colonies lack of supplies.
1701 is all about trading too whether it’s within your own territories
as not all islands can cater for every industry, or getting rich off some
unfortunate faction.

For trading you’ll need the sea, and a boat of course, setting up routes
has been made incredibly simple by Related Designs. A click on the
strategic map and you need only select the starting and end ports, which
resources are to be picked up or unloaded and then assign a ship.
Diplomacy does come into trading with your neighbours, if they don’t
have a trade agreement with you they might think that vessel laden
with rum is actually packed with troops.

Research also plays a role when you build a school, you can then spend
gold and knowledge on unlocked research. To unlock new items to be
researched you’ll need to construct certain buildings. Some branch out
into two different end resulting technologies meaning you can’t have
everything, these investments can be very helpful especially when
industry related.

Military options in 1701 are the only negative point; battles and units
themselves are so simplistic that no strategy comes into effect.
Whoever throws the most or better equipped guys at the other
side wins, that’s it. Raising that army too is very costly in terms of
resources which could have been better used perhaps through trade,
get rich off the very neighbour you wanted to knock out in the first place.
So war is bad, trade is good.

The only thing really worth investment in terms of armament would
be the navy. Pirates most probably will come after some of your vessels
and attempt to cripple trade if they can. Of course that is dependant on
the difficulty level you set yourself for a game. You get the standard easy,
medium and hard settings but also a custom option. There you can alter a
lot of things that will greatly impact your game such as whether fires or
plague can happen, as well as elements like natural disasters to natural
resources.

After all it’s your time you’ll be spending with the game so I think Related
Designs was very wise to let you decide the conditions. Many don’t like
constant strife hitting their little utopias so for those gamers 1701 is
very friendly too.

Sadly there is no campaign to see only scenarios which are quite easy to
overcome, whacky and fun though they maybe. You’ll be mostly creating
your own tales through the continuous mode which has plenty of victory
conditions to choose from. Multiplayer while there in spirit doesn’t live up
to much practically. The very nature of the game is long when building up
infrastructure so contact with other players is bound to be far between
if at all.

Conflict will become nearly inevitable as resources are tapped to their full
potential and bustling colonies still need more. That’s when trade routes
are targeted; cutting off a seemingly small-time trade line can actually
build up to devastating effects. The daisy-chain economy doesn’t appreciate
any break in its lines.

The sounds offered are great too, zoom down to the towns people and
you’ll hear the day-to-day goings on and audio clues as to how your settlement
fairs. A spectacular view is to zoom all the way out and look down upon
your colony amongst the clouds, the sea looks even more majestic which
ships sail along.
____________________________________________________

Installation:

1. Unrar Package
2. Burn or mount image with your favorite software
3. Install complete
4. Run patch v1.01
5. Install crack
6. Start the game and use any of these serials:
(Note: Write down one of the serials because
you need to input it manually)

F5ESL-JV4HJ-2QLJ5-4LN7G-HYSNO-H4DDV-HM7NN-9KWSZ
U36SW-T5P9T-P39UL-NCPNS-K6ATI-592QP-ARWDX-9YGLX
MN9C5-JLDYE-WYJ5C-WE2KX-DS5T1-5AZAK-9FL55-H9NWC
GJZFZ-3RHWL-TGV6F-NXSPX-E2X60-PVGXZ-6MY6D-QPWAV

7. Play & Enjoy !!

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