* Bionic Commando
* Life Force
* Castlevania II: Simons Quest
* Super Mario Bros. 2
* R.C. Pro-Am
* Golgo 13
* Blaster Master
Issue #003 (Nov-Dec)
Bonus pull-out poster! - Blaster Master
* Track & Field II
* Mickey Mousecapade
* RPG Special
o Legacy of The Wizard
* NES Advantage & NES Max
* Blades of Steel
* Cobra Command
* Racket Attack[/pre]
All of the mags also contain their regular features such as Pak Watch, Top 30, Classified Information and Player's Poll Contest which are still running in todays issues.
The magazine has traditionally been heavily focused on providing video game strategy, as opposed to other video game magazines which often focus a lot on game reviews, previews, and gossip. As the magazine is published by Nintendo itself, Nintendo Power often featured detailed in-game maps which came directly from programmers and companies. As a result, the magazine earned a reputation as being an "insider" source on game info with "official" content that differentiated itself from the more speculative, "amateurish" approach of its contemporaries.
The magazine has remained financially successful, and is one of the longest-running video game oriented magazines still in circulation. Today, though still "officially" affiliated with Nintendo, the magazine has become more similar to its contemporaries (i.e. Electronic Gaming Monthly), with a greater focus on staff reviews, gossip, and fan letters than in previous years, but still includes game strategies.
In July 2005, Nintendo Power created a new design to appeal to a more general audience, including a new logo and article format. In an effort to gain more customers, Nintendo also created a promotional offer that involves registering three products in Nintendo's site, and receiving three Nintendo Power issues for free (as well as receiving the option to order an extra year - twelve issues - for US$12.00).
Nintendo Power began as the several page long Nintendo Fun Club Newsletter, but quickly changed to its current magazine format. The first issue published 3.6 million copies with every member of the Nintendo Fun Club receiving a free one. Almost one third of the members subscribed.
The magazine was edited at first by Fun Club "President" Howard Philips, an avid game player himself. Nintendo Power's mascot in the late 1980s and early 1990s was Nester, a comic character created by Philips. After Philips left the company, a more "teenage" Nester became the magazine's sole mascot. Early issues of the magazine featured a two-page Howard and Nester comic, which was later replaced with a two-page Nester's Adventures, which was then reduced to one page, and then dropped altogether. Subsequently, Mario replaced Nester as the mascot of the magazine. Later, during the early 2000s, the magazine made another mascot out of their Senior Writer, Alan Averill. Apparently very camera-shy, Alan himself never appeared in any photos; rather, he was represented by a plush toy of a Blue Slime from Dragon Warrior. Fans often clamored to see what Alan actually looked like, but the magazine instead ran still more photos of the toy, and even claiming that Alan was, in fact, a Blue Slime. Eventually, Alan retired from Nintendo Power to join Nintendo of America's localization department. His true image was never revealed. A more recent running gag for the magazine is the inclusion of a photo of Mr. T in the Player's Pulse section.
During the early 1990s the magazine used what was a unique and very expensive promotion; they gave a free copy of the new NES game Dragon Warrior to every new subscriber.
During 2001, Nintendo Power released a spin-off semi-magazine named Nintendo Power Advance, featuring the Game Boy Advance and its games. Four issues of Nintendo Power Advance were printed, the last of which served as a strategy guide for Super Mario World: Super Mario Advance 2.
There are currently over 200 issues.
Again, a huge thanks to [size=3]retromags.com[/size]
Still to come
I currently have the 1989 isses (again, thanks to retromags) and will convert them to PDF as soon as I have time.