Gunman Chronicles is a unique game in that it wasn't designed by a traditional development team, but by a group of individuals working out of their homes in North America and Europe. Most of the team members have used commonplace tools such as chat programs and FTP software to coordinate the production of this first-person shooter - interestingly enough, most of them have never met each other in person. Gunman Chronicles was originally slated to be a straightforward single-player-focused user-created mod for Quake II, but it gradually evolved into a total conversion of Valve's popular Half-Life. Partway through its development cycle, Gunman Chronicles caught the eye of Sierra, which decided to publish the game through traditional retail channels. Gunman Chronicles isn't the first stand-alone Half-Life mod to be formally released by Sierra - Counter-Strike, an extremely popular multiplayer mod, was also published as part of the company's recent trend of cultivating independent talent into success stories at the retail store. Unfortunately, Gunman Chronicles lacks the polish and the lasting value of Counter-Strike, not to mention many other recent first-person shooters.