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Samurai Warriors 2

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Samurai Warriors 2

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Torrent info

Name:Samurai Warriors 2

Total Size: 802.18 MB

Magnet: Magnet Link

Seeds: 0

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Stream: Watch Online @ Movie4u

Last Updated: 2010-11-30 03:39:59 (Update Now)

Torrent added: 2008-12-23 20:33:32





Torrent Files List


SamWar2.7z (Size: 802.18 MB) (Files: 1)

 SamWar2.7z

802.18 MB
 

Announce URL: http://irrenhaus.dyndns.dk/announce.php

Torrent description

Samurai Warriors 2

Infos:

Titel...............................:Samurai Warriors 2
Sprache.............................:
Spielgenre..........................:
Erscheinungsdatum...................:
Anzahl CD oder DVD..................:
Typ (iso/rip/alcohol/rar/etc.)......:
FSK.................................:
System (Windows/Linux/etc.).........:Windows
Datei.getestet.(ja/nein)............:
Keks enthalten (ja/nein )...........:
Multiplayerfähig (ja/nein)..........:
Internetfähig (ja/nein).............:
Updatefähig (ja/nein)...............:
Installationanleitung enthalten.....:
Link................................:
Systemanforderungen (min/empfohlen).:


http://samuraiwarriors2.co.uk/

The gameplay of Samurai Warriors 2 builds on the first Samurai Warriors by adding new characters and new features, such as the removal of the traditional range attacks in favor of the addition of two unique special abilities that differ from character to character. For example, Oichi can either summon new soldiers to the battlefield or improve the combat abilities of nearby allies, Sanada Yukimura can either whistle to call his mount to his side or perform a flaming charge, and Tachibana Ginchiyo can either increase the strength of her weapon or summon lightning to stun nearby enemy soldiers. In addition, characters movesets can evolve in a larger variety as they level up, elaborating on either their combo, charge or special attacks, with the progression of each character being different from the next. This leads to the characters having 1 of 3 different button combos.

A returning element from the original Samurai Warriors is the Survival Mode (Infinite Castle in the Japanese version). In this mode, the player chooses a character and fights through an endless castle. After choosing the character, 4 random missions will be given to the player to choose from. To choose a mission the player must pay a fee to perform the mission, though there are certain missions that do not require a fee. After that, the player enters the castle, and a mission will be triggered. After succeeding in the mission, the stairway to the next floor opens, and the player will be able to proceed to the next floor where there will be another mission to complete in order to proceed to the next floor, and so on.

Playable characters in the game (except for Mori Ranmaru and Okuni) have their own stories. Each story contains five stages (except for Tokugawa Ieyasu and Ishida Mitsunari, who both have six stages), plus a "Dream Stage" or "Gaiden" (Side Quest) in the Japanese version, that effectively asks "what if". For example, Sanada Yukimura's Dream/Gaiden stage (Battle of Sekigahara) puts him into a battle that took place historically between his fourth and fifth stages (Ueda Castle and Osaka Castle respectively). Correspondingly, since Akechi Mitsuhide and Oda Nobunaga both have endings where they won their historically final battles and survived, their Dream stages have them mopping up their gathered opposition.

This game also contains a Sugoroku mini-game as an additional feature. Up to four players can participate in this mode, and each player has to choose a character. The game's goal is to collect the requested amount of gold (depending on the player's settings). At the beginning of the game, three flags for each player will be divided in the map, and players can earn gold and raise their ranks by collecting their respective flags and returning to their home square. Additionally, a player can buy territories on the map, or challenge another player for the control of a territory. There are six types of challenges in the game: Annihilate (requires the players to defeat as many enemies as possible), Chase (requires the players to defeat as many fleeing Fire Ninjas as possible), Destroy (requires the players to destroy as many boulders as possible), Race (requires the players to break through the doors to reach the end before the opponent does), Reveal (requires the players to uncover as many Sky Ninjas as possible), and Steal (requires the players to collect as much gold as possible).

The CAW (Create-A-Warrior) mode from the original Samurai Warriors has been removed, but it was reintroduced in Samurai Warriors 2 Empires.


Returning characters

These are the characters who originally appeared in the first Samurai Warriors game and its Xtreme Legends expansion and returned in Samurai Warriors 2.

* Oda Nobunaga
* Toyotomi Hideyoshi
* Honda Tadakatsu
* Akechi Mitsuhide
* Saika Magoichi
* Sanada Yukimura
* Maeda Keiji
* Date Masamune
* Hattori Hanzō
* Uesugi Kenshin
* Takeda Shingen
* Nohime (N&#333
* Oichi
* Inahime (Ina)
* Izumo no Okuni (Okuni)
* Imagawa Yoshimoto (Only playable in SW2: Xtreme Legends)


These are the characters who debuted in Samurai Warriors 2.

* Burak (Originally a unique NPC in the first game)
* Tokugawa Ieyasu (Originally a unique NPC in the first game)
* Azai Nagamasa (Originally a unique NPC in the first game)
* Miyamoto Musashi
* Shimazu Yoshihiro
* Fūma Kōtarō
* Naoe Kanetsugu
* Shima Sakon
* Ishida Mitsunari
* Tachibana Ginchiyo
* Nene
* Shibata Katsuie (Playable only in SW2: Empires and SW2: Xtreme Legends)
* Sasaki Kojirō (Playable only in SW2: Empires and SW2: Xtreme Legends)
* Maeda Toshiie (Playable only in SW2: Xtreme Legends)
* Chosokabe Motochika (Playable only in SW2: Xtreme Legends)
* Hosokawa Gracia (Playable only in SW2: Xtreme Legends)

Imagawa Yoshimoto, Ishikawa Goemon, and Kunoichi from the original Samurai Warriors were removed from this game, but the character Nene seems to be a replacement for Kunoichi due to similarities in combat characteristics and skills, and Imagawa Yoshimoto was brought back to the series in Samurai Warriors 2: Xtreme Legends.

Despite initial images being released, Shibata Katsuie and Sasaki Kojirō were only special NPCs (with their own character model) as Imagawa Yoshimoto, Honganji Kennyo, Hashiba Hideyoshi, Tokugawa Ieyasu and Azai Nagamasa were in the original Samurai Warriors. If the player completes certain objectives in the game's Survival Mode, however, Katsuie and Kojirō may be unlocked as special bodyguards. As a note, screenshots from the Japanese version of Samurai Warriors 2 Empires have confirmed that both Shibata Katsuie and Sasaki Kojirō are playable characters in the game. Imagawa Yoshimoto and Honganji Kennyo were completely removed due to conflicting time periods; for the same reason, the battles of Inabayama, Ise-Nagashima, and other battles featuring the Imagawa or the Ikko-ikki are removed. The Battle of Okehazama exists solely in the opening movies of Nobunaga, Noh (same as Nobunaga's), and Mitsuhide. Also, Okuni and Ranmaru do not have Story Modes in Samurai Warriors 2, but are still playable in other modes (Note that both Okuni and Ranmaru can be played in Story Mode in multi-player mode only).

Minor clans include: Mori, Hojo, Otani, Chosokabe, Shibata, Saika, Asakura

The English voice production was provided by Montreal recording studio Agile Sound, with the voice casting provided by their sister company Total Casting.

The 6000 lines for the 33 characters were recorded in 33 days using 25 actors.

Uploaders notes:


The mini-strategy game is only good for two things. Gathering gold, and bordem-killing.

However, this is the only way to unlock the character, Okuni, a Shinto Shaman who fights with her umbrella.

"Izumo no Okuni was born about 1571. This time period in Japanese history was fraught with struggle. It was known as the Period of Warring States, that is, the land barrons (daimyo) fought against one another for power. Her father was a blacksmith for the Izumo Grand Shrine and, consequently, the family served as well.

It was a custom to send priests and young women, such as Buddhist nuns, among others to solicit contributions. Izumo was sent to Kyoto to perform sacred dances and songs. She was beautiful and talented. She was innovative as well. Soon her performances received a lot of attention and drew large crowds. Ignoring the summons to return to the Shrine, she set up her own theatre on the banks of the Shijo River in Kyoto. This was a long-known gathering place for the kabukimono, young people and those not so young, who felt alienated and displaced, the homeless, and those who might qualify as the "hippies" of the day. The word Kabuki is the nominal form of the verb kabuku, "to incline in a certain direction" and mono is a certain slang term for people, usually young, who dared to defy the mores of the day.

She called her dance performances Kabuki. The performances were gaudy, musical, noisy and colorful. Izumo played parts both male and female. Initially, Kabuki, was a sort of a line dance and song with no significant plot. It evolved into drama with the aid of Sanzaburo Ujisato. He wrote scripts and supported her both financially and emotionally. They were lovers. With his untimely death she continued without him, hiring writers but integrating the drama with music and dance.

Her revue met with great success, and her Okuni Kabuki was known and applauded throughout the land. After 25 years she retired. By that time there were many imitations of her form of theatre entertainment. Even brothels offered such shows to amuse wealthy clients. Because of this, the Shogun at that time, Tokugawa Ieyasu, forbade women to perform and thus men were cast into the roles of women in the Kabuki dramas. Even to this day such men are admired as matinee idols. Often one will see them on billboards, post cards, paintings, etc. with eyes crossed. This indicates great tension, confusion, the intensity of making a pained decision...

Incidentally, Izumo no Okuni introduced the hanamichi, the "flower path," or runway leading to the stage from the left rear of the theatre, crossing between the audience."

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