Traditional art instruction books often start with a blank canvas and,
through a series of images, show how to construct a painting or drawing.
Advanced Painter Techniques takes a similar approach, but with a somewhat
Each chapter starts with a compelling, detailed digital painting. Painter
Master and expert Don Seegmiller then deconstructs individual sections
showing how he created and painted the effect or object. The focus is not on
how to duplicate or imitate the original image, but on the method, reasons,
technique, and thinking that goes into such an image, and how that can be
adapted to individual artistic needs.
This process, by necessity, involves featuring Painter’s tools and how to use
them, but a lot of time is devoted to why something is done and how it may be
adapted for personal use. Painter users of all stripes will be drawn to
Seegmiller’s insight -- from web, film, and video game artists to traditional
print artists, furniture designers, and those in medical visualization.
Photoshop, 2D and 3D artists alike rely on the power of Painter to create
textures and material maps for their models, and will find the advanced
knowledge in this book a key component they have been missing.
Table Of Contents:
Ch. 1 Painting an Oil Portrait 1
Ch. 2 Painting Clouds, Water, and Stone 33
Ch. 3 Painting a Rocky Surface Then Making It Look Wet 69
Ch. 4 Painting a Fantasy Forest with the Image Hose 101
Ch. 5 Painting the Sleepwalker 133
Ch. 6 Painting a Sea Serpent 163
Ch. 7 Red Riding Hood 189
Ch. 8 From Concept to Complete 219
Ch. 9 Painting Shiny Baubles 245