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Game Sound An Introduction~tqw~_darksiderg

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Name:Game Sound An Introduction~tqw~_darksiderg

Infohash: B4CF607E36387E449D1EB3CBBEDAD1FF403402E9

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Last Updated: 2010-05-29 06:14:54 (Update Now)

Torrent added: 2008-12-10 04:33:56






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nopsis:
A distinguishing feature of video games is their interactivity, and sound
plays an important role in this: a player's actions can trigger dialogue,
sound effects, ambient sound, and music. And yet game sound has been
neglected in the growing literature on game studies. This book fills that
gap, introducing readers to the many complex aspects of game audio, from its
development in early games to theoretical discussions of immersion and
realism. In Game Sound, Karen Collins draws on a range of sources--including
composers, sound designers, voice-over actors and other industry professionals,
Internet articles, fan sites, industry conferences, magazines, patent documents,
and, of course, the games themselves--to offer a broad overview of the history,
theory, and production practice of video game audio.

Table Of Contents:
Ch. 1 Introduction 1
Ch. 2 Push Start Button: The Rise of Video Games 7
Ch. 3 Insert Quarter to Continue: 16-BIT and the Death of the Arcade 37
Ch. 4 Press Reset: Video Game Music Comes of Age 63
Ch. 5 Game Audio Today: Technology, Process, and Aesthetic 85
Ch. 6 Synergy in Game Audio: Film, Popular Music, and Intellectual Property 107
Ch. 7 Gameplay, Genre, and the Functions of Game Audio 123
Ch. 8 Compositional Approaches to Dynamic Game Music 139
Ch. 9 Conclusion 167
Notes 173
Glossary 183
References 189
Index 197

Product Details:
* ISBN: 026203378X
* ISBN-13: 9780262033787
* Format: Hardcover, 216pp
* Publisher: MIT Press (MA)
* Pub. Date: October 2008

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Greetz Fellow UL'ers
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A Very Special Shout Out To The DSRG Staff

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