Chronics of Tannondor: Dark Valley - new fashions for the game of The Elder Scrolls 4: Oblivion.
Action a fashion takes place in earths of Tannondor, which are the new in detail worked out fantastic continent. You are waited great number of new objects in the playing world, unique spec-effects, row of skriptovykh invocations, demonstrating the limits of physical rendering-engine of Oblivion and great deal, other great deal!
Requirements: Oblivion with the set addition of Shivering Isles, OBSE v0015+, Pluggy (enters in the complement of mounter).
Chronics of Tannondor: Dark Valley Γ?? probably third on meaningfulness of addon for the game of The Elder Scrolls 4: Oblivion after Shivering Isles and Knights Of The Nine from Bethesda. The actions of addona take place in earths of Tannondor, which are the new in detail worked out fantastic continent, on sizes exceeding territory of Trembling Islands.
New in detail worked out continent.
Ten of thousands of new objects is in playing space.
The playing world is separate on geographical areas, each of which has the natural features, type of vegetation and climate.
The unique atmosphere.
An unique line of game is celestial education which in a difference from Lunar/Mars of Tamrielya is the real object of simply astronomic sizes.
Great number of the unique special effects.
Own weather effects which do not exist in an original game.
Own laws of survival and existence.
Tannondor became drenched is a gloomy old lock, containing hidden lokacii.
Gates in Tannondor are in the heart of the bewitched forest with enigmatic anomalies.
A few second-rate quests - both obvious and hidden.
For the start of hidden quests probe new territories!
Enormous amount of mushrooms which freely sprout large glades.
From them it is possible to prepare useful potions in unlimited amounts.
Substituted for the original system of the rapid moving (only on a continent) new, to far more suitable atmosphere of game.
More than thousand artifact's on a map, containing casual objects.
The own tuning is games which can be changed at own discretion.
Flexible system the productivityquality for the new special effects.
Own unique fauna of continent.
Unique, not having analogues type of water (which also can be connected separate plaginom for a reflection on territory of Tamrielya).
A few books of Alex V Shadowstep, executed in original style.
Main kvest executed on the joint of genres gothic architecture and horror.
A few new skriptovykh invocations.
A few invocations of acquaintances are on Morrouvind.
New type of monsters, which is not present in an original game.
Local sight - giant sizes cemetery, covering considerable part of continent.
The brightness of nightly illumination is sharply diminished (only on territory of Dark Valley).
At night without a torch you will not be able to do a not step! Possibility of flight is added (only in the potustoronnem world).
**If for you powerful enough computer, you can set an archive (Data.exe) with textures fashion of more high-res.