MAKE SURE YOU Install VS Redist & latest DirectX BEFORE YOU DO ANYTHING
This release does not require internet, nor does it have any serial or
activation part and you don\'t have to copy any cracked files over.
1. Unzip bio-lol.rar . I used WINRAR . There is a 6.5 G ISO inside.
2. I Mounted it in DAEMON Tools, alternative option is burning the ISO onto a disc
using Nero Burning ROM I suppose.
3. Install VS Redist & latest DirectX which can be found on the ISO.
4. Install Bioshock
5. Enjoy playing!
MINIMUM SYSTEM REQUIREMENTS
(These are just the provided specs, personal experience tells me this is not even close to what you need. I had to dial down framerate a lot.)
Processor Type Intel? Pentium? 4 processor
Processor Speed 2.4GHz
Operating System Windows XP, Windows Vista
System Memory 1GB RAM
Hard Drive Space 8GB
Video 128MB DirectX 9.0c-compatible NVIDIA GeForce 6600 or better or ATI
RADEON X1300 or better (excluding X1550) video card
Sound Card DirectX 9.0c-compatible sound card
The player collects weapons, health packs, and Plasmids that give him special powers such as telekinesis or electro-bolt, while fighting off the deranged population of Rapture. The player can choose to use stealth to slip by security cameras and foes, or hack security elements to turn them to his side.
BioShock is loaded with some of most modifiable weapons to ever blast their way into a shooter. But there are hundreds of other strategies players can use to take out his enemies.
* Catch his Grenades in Mid Air and Toss Them Back at Him
* Freeze Him Solid and Shatter Him with Smack of your Wrench
* Lead him and his comrades to water and Zap them all with 1000 Volts
* Burn Him Up With Home-Made Molotov Cocktails
* Booby Trap Healing Machines and Watch Them Blow up IN his Face
* Brainwash Him to Become Your Personal BodyGuard
* Invent your own Ammo Types to Prey on his Vulnerabilities
* Turn his own Security System Against Him
* Light Him on Fire and Launch Heat Seeking Missiles At him
* Torment Him with Plagues of Insects
* Take Research Photos of Him to Learn his Weaknesses
* Send Him Flying into the Ceiling to Knock him Senseless
The main resources in the game are ADAM, EVE, and Money. ADAM is used to purchase new plasmids, EVE (similar to the concept of magic points) is fuel for active plasmids, and Money allows the purchase of items and ammunition (see below) as well as \"buying out\" (effectively bribing) security elements such as bots and turrets.
To adapt and advance his or her character, the player can spend ADAM to gain Plasmids to give himself new or enhanced abilities. These are grouped under the Combat, Engineering, Active, and Physical trees. The \"Active\" Plasmids are essentially alternate weapons, running off EVE and needing activation by the player. The other classes of Plasmids (referred to as Tonics) are passive abilities that work as long as they are equipped.
Plasmids are versatile, and the player can use them in concert with each other and the environment to great effect. For example, Telekinesis can be used on all physically-simulated objects; the player can catch and redirect grenades or rockets, hold large objects like corpses as impromptu shields, or use those same objects as projectiles. An element of choice is present as not all plasmids can be equipped at once, so the player must decide which to take and which to place into storage.
Most Plasmids alter the character\'s appearance, keeping up with the theme of \"sacrificing your humanity\" referenced by Ryan in one of the game\'s trailers. For instance, the Incinerate ability causes the character\'s hand to glow red, take on a charred appearance and radiate flames from the fingers. However, selecting a weapon will revert things back to normal, suggesting that any physical changes conferred are temporary. Higher levels of the same plasmid cause more prevalent changes, for instance the highest level of Incinerate causes a heavier glow, more severe charring and more prominent flames. All in all, there are over 70 plasmids and tonics.
The player can customize weapons to hold bigger magazines or recoil less etc. at special machines called Power To The People stations. Each weapon also comes with a selection of three different types of ammo (such as normal, anti-personnel and armor piercing bullets for the revolver). There is also a \"research camera\" in the game that analyzes enemies, granting the player increased damage, Plasmids, and other bonuses (usually only against that type of enemy) when enough pictures of them are taken.
The player can also access several types of vending machines, including the U-Invent, which combines gatherable spare parts into ammo, tools and so on, The Circus Of Values, essentially a regular vending machine that sells everything from cakes to first aid kits, the El Ammo Bandito, a vending machine that specializes in normal and specialty ammo, and other more specialized machines such as health stations.
Instead of reloading a saved game state if death occurs, the player simply respawns at the nearest Vita Chamber. This convenience is not available during the final boss fight.
The underwater city of Rapture
The game takes place during 1960 in Rapture, a fictional underwater city secretly built in 1946 on the mid-Atlantic seabed, entirely self-sufficient and powered by submarine volcanoes. Constructed by business magnate Andrew Ryan, Rapture was envisioned as the only place on Earth that could support individualism, and populated by those Ryan believed exemplified the best in humanity. During the early 1950s, this population peaked at several thousand, though ranks of elite emerged from the rest, discomforting many.
The discovery of \"ADAM,\" stem cells created from a species of sea slug, by Dr. Bridgette Tenenbaum further upset the social balance. ADAM\'s prevalence greatly accelerated genetic engineering research, creating a plasmid industry that sold everything from incredible cures to telekinesis, with active abilities like the latter requiring a serum, \"EVE.\" In order to improve ADAM yields, the \"Little Sisters\" were created, young girls with the slug embedded in their bodies. Although initially just ADAM \"factories,\" during the war (see below) they were repurposed via mental conditioning to extract ADAM from the dead, and process it within themselves. The \"Big Daddies,\" armed and highly-enhanced humans in diving suits, were simultaneously created to defend the Little Sisters as they worked.
Ultimately, Ryan\'s paranoia of the outside world led to the city\'s downfall. Strictly forbidding outside contact to keep Rapture a secret, a black market in smuggled goods arose, and former mobster Frank Fontaine came to dominate it. Fontaine\'s resulting wealth, combined with his early and constant support of Tenenbaum\'s research, soon gained him enough power and followers to challenge Ryan for control of the city. However, action sanctioned by Ryan in late 1958 supposedly took Fontaine out of the picture. This proved useless however as another figure, Atlas, began organizing efforts against Ryan.
On the eve of the 1959 New Year\'s Day, Atlas initiated a riot with the lower classes using all the ADAM they had to overwhelm the upper classes. This sparked off a civil war between Ryan and Atlas that eventually spread to all of Rapture, crippling the city. As it progressed, Ryan effectively betrayed his own ideals and became so unreasonable that some of his own people tried to assassinate him. By the time the player enters Rapture, all that\'s left are \"Splicers,\" citizens with severe mental and physical problems caused by excessive gene splicing. The few normal humans left in Rapture, are those that have managed to barricade themselves away in safety.