The game delivers a set of three mini games, each of them involving one member of the DWARFS squad.
The content of the specific game heavily depends on its dwarf special abilities. Therefore we have
sharpshooter Bingo shooting fruits in Splash!, jumper Hoplo being shot from a sling in Nail up! and
strongman Macro pushing jars in Sokoban-like Macroban.
The first game presents sharpshooting Bingo as he tries to hit fruits approaching fast after being
shot from the nearby fruit-cannons. To make things harder, some friendly inspects are flying unhastily
around making the job even more difficult, as Bingo should not hurt any living creature.
The second game features an excentric jumper, Hoplo the Dwarf. Hoplo likes being in the air and never
stops practicing getting straight to the target, so he uses a giant sling that shoots him far and high
in the air and tries to land as close as possible to the target.
The third game is a Sokoban-like logic game where the strongest of the D.W.A.R.F.S., Macro, shifts some
shining jars just to put them in the correct places on the training board. Such a training lets him stay
in a good physical shape and assured of his unquestionable intellectual performance as a leader of the