LHOD 2 is a first person, nonlinear, point and click game. Presented in slide show fashion, it features some areas with transitions and panning. Though limited to ten slots, you can save at will and name your own saves.
The side scrolling inventory system is easy and intuitive to use. Inventory is combined within the scrolling bar and is right-clicked for closer examination.
The smart cursor becomes a red arrow to show action, and an eye signifies that an item can be examined. The cursor also changes to indicate possible directions (back, forward, enter garden, etc.). Though usually easy to use, there is one limited area which is not as clear. This area is accessible by two paths. With one, the directional cursor remains intuitive and direct. But if you take the alternate road, movement becomes confusing. Suddenly “back” takes you forward. It’s a small area and I quickly worked through it, but I was initially quite befuddled.
A handy map allows you to move quickly between areas. Right click to open and then click the desired area, and voila, you’re there.