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C# & Unity Game Developer Masterclass 2021 (2D, 3D and FPS)

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C# & Unity Game Developer Masterclass 2021 (2D, 3D and FPS)

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Name:C# & Unity Game Developer Masterclass 2021 (2D, 3D and FPS)

Infohash: DB981999AFB25E8B1B4A9EE0F5E87709DAFB30B4

Total Size: 11.32 GB

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Leechers: 1

Stream: Watch Full Movie @ Movie4u

Last Updated: 2024-03-18 21:17:27 (Update Now)

Torrent added: 2021-06-14 07:00:19






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[TutsNode.com] - C# & Unity Game Developer Masterclass 2021 (2D, 3D and FPS) (Size: 11.32 GB) (Files: 550)

 [TutsNode.com] - C# & Unity Game Developer Masterclass 2021 (2D, 3D and FPS)

  09 Hausemeister Tycoon

   016 Serialization - Storing our Game State Correctly using JSON.mp4

182.32 MB

   016 Serialization - Storing our Game State Correctly using JSON.en.srt

29.50 KB

   015 In App Product 2 - Adding the Collecting Manager.en.srt

27.91 KB

   004 Adding the Money Manager - Singletons and BigIntegers.en.srt

20.01 KB

   014 In App Product 1 - Buying Money and Removing Ads.en.srt

19.45 KB

   010 Adding the Ads Manager.en.srt

17.88 KB

   006 Displaying and Collecting Profit.en.srt

15.74 KB

   007 Upgrading Buildings.en.srt

15.23 KB

   011 Monetization Strategy - Rewarded Ads.en.srt

15.09 KB

   005 Buying Buildings.en.srt

14.34 KB

   003 Adding a Button in World Space for our Building.en.srt

14.12 KB

   002 Setting up the Project.en.srt

13.42 KB

   008 Formatting the Money.en.srt

13.39 KB

   013 Preparing in App Purchases.en.srt

13.37 KB

   009 Adding the other Buildings.en.srt

10.99 KB

   017 Moving the Camera.en.srt

10.93 KB

   012 Monetization Strategy - Skippable Ads.en.srt

7.98 KB

   001 Introduction to the chapter.en.srt

1.34 KB

   015 In App Product 2 - Adding the Collecting Manager.mp4

160.67 MB

   003 Adding a Button in World Space for our Building.mp4

120.06 MB

   002 Setting up the Project.mp4

112.54 MB

   007 Upgrading Buildings.mp4

109.93 MB

   014 In App Product 1 - Buying Money and Removing Ads.mp4

107.52 MB

   010 Adding the Ads Manager.mp4

99.89 MB

   006 Displaying and Collecting Profit.mp4

99.52 MB

   004 Adding the Money Manager - Singletons and BigIntegers.mp4

94.13 MB

   011 Monetization Strategy - Rewarded Ads.mp4

85.36 MB

   009 Adding the other Buildings.mp4

82.42 MB

   017 Moving the Camera.mp4

77.25 MB

   005 Buying Buildings.mp4

76.42 MB

   008 Formatting the Money.mp4

73.22 MB

   013 Preparing in App Purchases.mp4

67.32 MB

   012 Monetization Strategy - Skippable Ads.mp4

47.50 MB

   001 Introduction to the chapter.mp4

19.42 MB

  07 Mobile - Fruit Ninja

   004 Making our Fruits Explode.en.srt

31.89 KB

   008 Creating the Blade and cutting fruits.en.srt

25.28 KB

   010 Adding the GameManager and Scoring System.en.srt

17.76 KB

   013 GameOver GUI And Resetting the Scene.en.srt

16.87 KB

   016 Adding Sound and AudioClips.en.srt

15.55 KB

   006 Spawning Fruits Part 2.en.srt

14.90 KB

   005 Spawning Fruits Part 1.en.srt

14.12 KB

   017 Preparing the Game for Mobile.en.srt

12.88 KB

   011 Adding the Bomb to our Game and Stop it once hit.en.srt

12.11 KB

   012 Spawning Bombs randomly.en.srt

11.21 KB

   003 What you will learn building Fruit Ninja.en.srt

8.32 KB

   014 Display the Highscore and Store it permanently.en.srt

8.12 KB

   015 Adding more Fruits.en.srt

5.73 KB

   007 challenge - destroying the cut fruits.en.srt

4.50 KB

   002 Introducing Fruit Ninja.en.srt

2.28 KB

   001 Introduction to the chapter.en.srt

2.16 KB

   009 Start vs Awake Method.en.srt

1.69 KB

   018 Outro.en.srt

1.09 KB

   004 Making our Fruits Explode.mp4

159.25 MB

   008 Creating the Blade and cutting fruits.mp4

121.74 MB

   010 Adding the GameManager and Scoring System.mp4

89.29 MB

   016 Adding Sound and AudioClips.mp4

81.86 MB

   006 Spawning Fruits Part 2.mp4

78.42 MB

   013 GameOver GUI And Resetting the Scene.mp4

76.68 MB

   017 Preparing the Game for Mobile.mp4

67.11 MB

   011 Adding the Bomb to our Game and Stop it once hit.mp4

63.33 MB

   005 Spawning Fruits Part 1.mp4

63.14 MB

   012 Spawning Bombs randomly.mp4

55.32 MB

   014 Display the Highscore and Store it permanently.mp4

40.67 MB

   003 What you will learn building Fruit Ninja.mp4

38.67 MB

   015 Adding more Fruits.mp4

29.28 MB

   001 Introduction to the chapter.mp4

27.64 MB

   007 challenge - destroying the cut fruits.mp4

20.72 MB

   009 Start vs Awake Method.mp4

16.85 MB

   018 Outro.mp4

14.03 MB

   002 Introducing Fruit Ninja.mp4

5.32 MB

  01 Introduction

   002 Introduction to the chapter.en.srt

0.78 KB

   007 Overview of Unitys Interface.en.srt

20.16 KB

   010 GameObjects and Components in Action ending.en.srt

19.55 KB

   011 Outro.en.srt

1.17 KB

   005 Installing Unity 2021.1.0.en.srt

12.03 KB

   008 Using extra windows and changing the layout.en.srt

9.25 KB

   006 First Project and Checking Connection between Unity And Visual Studio.en.srt

9.18 KB

   001 Welcome to the course - And how to get most out of it.en.srt

8.70 KB

   003 What is a game_.en.srt

6.11 KB

   004 What is a game engine_.en.srt

5.77 KB

   009 Intro To GameObjects and Components.en.srt

5.57 KB

   001 Welcome to the course - And how to get most out of it.mp4

112.42 MB

   007 Overview of Unitys Interface.mp4

98.86 MB

   010 GameObjects and Components in Action ending.mp4

95.90 MB

   005 Installing Unity 2021.1.0.mp4

43.98 MB

   008 Using extra windows and changing the layout.mp4

36.78 MB

   006 First Project and Checking Connection between Unity And Visual Studio.mp4

33.92 MB

   003 What is a game_.mp4

20.22 MB

   004 What is a game engine_.mp4

18.92 MB

   009 Intro To GameObjects and Components.mp4

16.19 MB

   011 Outro.mp4

14.99 MB

   002 Introduction to the chapter.mp4

10.01 MB

  06 2D - Space Invaders

   003 Player Movement in 3D in Depth - Forcemode, Serializefield and Fixe.en.srt

23.79 KB

   008 Adding Enemies - IsTrigger - TriggerEnter and Exit - learning more about collide.en.srt

21.40 KB

   007 Smooth Camera Follow Feature - LookAt- Ref Keyword - LateUpdate.en.srt

21.29 KB

   011 Implementing the Cannon Script part 1.en.srt

18.75 KB

   015 Opening Doors with Keys, Rotating and Moving GameObjects via Code.en.srt

18.75 KB

   013 Spring Joints.en.srt

16.00 KB

   010 Setting up The Cannon.en.srt

15.31 KB

   018 Winning Platform and Coroutines.en.srt

15.29 KB

   009 Prefabs.en.srt

14.22 KB

   004 Adding Jumping and Using The Space Key for That.en.srt

13.93 KB

   016 Understanding Gizmos and Creating them in Code.en.srt

12.55 KB

   012 Implementing the Cannon Script part 2 - shooting with lasers.en.srt

11.42 KB

   017 Displaying Text in the World Space.en.srt

11.32 KB

   002 Setting up the Playground.en.srt

11.07 KB

   005 Avoiding Jumpspamming using Collision Detection.en.srt

9.79 KB

   006 Raycasting and Avoiding Jump spamming part 2.en.srt

9.21 KB

   014 Resetting The Game using the SceneManager.en.srt

7.91 KB

   001 Introduction to the chapter.en.srt

0.96 KB

   019 Outro.en.srt

1.58 KB

   013 Spring Joints.mp4

142.03 MB

   008 Adding Enemies - IsTrigger - TriggerEnter and Exit - learning more about collide.mp4

140.67 MB

   010 Setting up The Cannon.mp4

116.05 MB

   003 Player Movement in 3D in Depth - Forcemode, Serializefield and Fixe.mp4

112.58 MB

   015 Opening Doors with Keys, Rotating and Moving GameObjects via Code.mp4

109.38 MB

   011 Implementing the Cannon Script part 1.mp4

109.28 MB

   007 Smooth Camera Follow Feature - LookAt- Ref Keyword - LateUpdate.mp4

95.32 MB

   017 Displaying Text in the World Space.mp4

88.92 MB

   009 Prefabs.mp4

87.82 MB

   012 Implementing the Cannon Script part 2 - shooting with lasers.mp4

83.02 MB

   016 Understanding Gizmos and Creating them in Code.mp4

81.43 MB

   002 Setting up the Playground.mp4

80.76 MB

   018 Winning Platform and Coroutines.mp4

76.81 MB

   004 Adding Jumping and Using The Space Key for That.mp4

73.84 MB

   006 Raycasting and Avoiding Jump spamming part 2.mp4

56.10 MB

   005 Avoiding Jumpspamming using Collision Detection.mp4

55.66 MB

   014 Resetting The Game using the SceneManager.mp4

46.81 MB

   019 Outro.mp4

21.79 MB

   001 Introduction to the chapter.mp4

11.72 MB

  05 Unity Physics - Rolling Danger

   007 Adding Physics and creating prefabs.en.srt

21.83 KB

   008 Inputmanager and Playermovement.en.srt

18.90 KB

   005 The Animator and Animating the Player.en.srt

17.96 KB

   019 Spawning Monsters Randomly using Instantiate.en.srt

16.55 KB

   009 Setting up the Animations in the Animator.en.srt

16.53 KB

   003 Setting up our Map.en.srt

15.78 KB

   012 Spawning Bullets using Instatiate and InvokeRepeating.en.srt

14.71 KB

   018 Destroy the player on collision with enemy.en.srt

13.17 KB

   004 Slicing and Animating our bullet.en.srt

13.12 KB

   010 Finishing the Animator settings.en.srt

12.51 KB

   017 Ignoring specific Physics Colliders Using Tags. Bullets can destroy.en.srt

12.37 KB

   006 Game Difficult - Excurse.en.srt

10.56 KB

   014 Make Bullets follow the player.en.srt

10.48 KB

   015 Destroying the Bullets with OnCollisionEnter2D.en.srt

10.11 KB

   016 Spawning Bullets differently.en.srt

9.95 KB

   013 Make Bullets and Enemies move.en.srt

9.69 KB

   002 Introduction - what we will build.en.srt

1.50 KB

   020 Resetting the Game when the player dies.en.srt

6.12 KB

   011 Has Exit Time explained.en.srt

4.55 KB

   021 Outro.en.srt

1.69 KB

   001 Introduction to the chapter.en.srt

1.22 KB

   007 Adding Physics and creating prefabs.mp4

93.62 MB

   008 Inputmanager and Playermovement.mp4

87.83 MB

   009 Setting up the Animations in the Animator.mp4

84.10 MB

   005 The Animator and Animating the Player.mp4

80.38 MB

   019 Spawning Monsters Randomly using Instantiate.mp4

78.95 MB

   018 Destroy the player on collision with enemy.mp4

69.96 MB

   011 Has Exit Time explained.mp4

66.82 MB

   012 Spawning Bullets using Instatiate and InvokeRepeating.mp4

65.05 MB

   010 Finishing the Animator settings.mp4

62.54 MB

   017 Ignoring specific Physics Colliders Using Tags. Bullets can destroy.mp4

61.87 MB

   004 Slicing and Animating our bullet.mp4

60.83 MB

   014 Make Bullets follow the player.mp4

57.67 MB

   003 Setting up our Map.mp4

51.58 MB

   015 Destroying the Bullets with OnCollisionEnter2D.mp4

51.47 MB

   006 Game Difficult - Excurse.mp4

47.92 MB

   016 Spawning Bullets differently.mp4

43.90 MB

   013 Make Bullets and Enemies move.mp4

42.33 MB

   020 Resetting the Game when the player dies.mp4

31.93 MB

   021 Outro.mp4

21.84 MB

   001 Introduction to the chapter.mp4

16.87 MB

   002 Introduction - what we will build.mp4

8.62 MB

  04 Learning Advanced C# by Developing Mini Games - Hangman

   015 Winning or Losing the game.en.srt

21.24 KB

   014 Adding the game logic to our hang man game.en.srt

21.09 KB

   003 Setting Up the Hangman.en.srt

19.71 KB

   007 For Loops and Incrementing and decrementing.en.srt

18.71 KB

   004 Using Deltatime to display a timer.en.srt

17.47 KB

   008 For Loops in Action, and Strings are just an Array of Chars.en.srt

15.92 KB

   002 Setting up the UI.en.srt

15.28 KB

   010 OnGui to get Key Events - how to use Contains and multiple conditions in an if s.en.srt

14.29 KB

   006 Using Random Range and The Length of an Array.en.srt

14.27 KB

   017 Resetting a Game by using the SceneManager.en.srt

14.26 KB

   005 Introduction to Arrays.en.srt

12.44 KB

   001 Introduction to the chapter.en.srt

0.77 KB

   016 Getting Words from a Text File into the Game.en.srt

10.93 KB

   013 The Substring Method.en.srt

9.43 KB

   009 OnGui Overview.en.srt

6.06 KB

   012 While Loops.en.srt

5.13 KB

   011 Understanding the IndexOf Method.en.srt

5.11 KB

   018 Outro.en.srt

3.23 KB

   014 Adding the game logic to our hang man game.mp4

112.13 MB

   015 Winning or Losing the game.mp4

101.59 MB

   003 Setting Up the Hangman.mp4

98.00 MB

   008 For Loops in Action, and Strings are just an Array of Chars.mp4

94.06 MB

   007 For Loops and Incrementing and decrementing.mp4

93.87 MB

   010 OnGui to get Key Events - how to use Contains and multiple conditions in an if s.mp4

82.35 MB

   006 Using Random Range and The Length of an Array.mp4

66.23 MB

   004 Using Deltatime to display a timer.mp4

62.55 MB

   017 Resetting a Game by using the SceneManager.mp4

61.65 MB

   002 Setting up the UI.mp4

58.05 MB

   005 Introduction to Arrays.mp4

57.98 MB

   016 Getting Words from a Text File into the Game.mp4

45.64 MB

   013 The Substring Method.mp4

42.73 MB

   018 Outro.mp4

42.20 MB

   011 Understanding the IndexOf Method.mp4

28.44 MB

   012 While Loops.mp4

27.42 MB

   009 OnGui Overview.mp4

22.97 MB

   001 Introduction to the chapter.mp4

9.57 MB

  03 Learning C# by Developing Mini Games - Guess the number

   003 Our first Code.en.srt

20.75 KB

   006 Connecting a script to a button and using debug.log to write on the.en.srt

17.82 KB

   005 Adding The GUI.en.srt

17.04 KB

   012 Using Conditions in our game.en.srt

14.28 KB

   001 Introduction to the chapter.en.srt

1.25 KB

   016 Using Methods in our Guess The Number Game.en.srt

14.22 KB

   004 Guess The Number Intro.en.srt

2.70 KB

   018 Challenge 2.en.srt

12.21 KB

   009 Getting User Input and use it in our code.en.srt

11.56 KB

   007 Variables overview.en.srt

11.07 KB

   014 Working with Text Objects in Unity and Code.en.srt

10.95 KB

   019 Outro.en.srt

0.77 KB

   008 Our first variable.en.srt

10.80 KB

   013 Checking if the user even entered a number.en.srt

7.86 KB

   010 Converting Strings to Ints by using the Parse Method.en.srt

7.12 KB

   011 If Statements Overview.en.srt

6.87 KB

   015 Methods overview.en.srt

6.86 KB

   017 Challenge 1.en.srt

4.59 KB

   002 Why C#.en.srt

3.93 KB

   003 Our first Code.mp4

89.54 MB

   016 Using Methods in our Guess The Number Game.mp4

69.23 MB

   006 Connecting a script to a button and using debug.log to write on the.mp4

64.80 MB

   005 Adding The GUI.mp4

62.58 MB

   018 Challenge 2.mp4

62.47 MB

   012 Using Conditions in our game.mp4

54.77 MB

   014 Working with Text Objects in Unity and Code.mp4

51.37 MB

   009 Getting User Input and use it in our code.mp4

47.29 MB

   008 Our first variable.mp4

46.56 MB

   013 Checking if the user even entered a number.mp4

33.41 MB

   010 Converting Strings to Ints by using the Parse Method.mp4

32.39 MB

   007 Variables overview.mp4

22.39 MB

   017 Challenge 1.mp4

22.28 MB

   002 Why C#.mp4

21.46 MB

   001 Introduction to the chapter.mp4

16.30 MB

   015 Methods overview.mp4

15.17 MB

   011 If Statements Overview.mp4

12.56 MB

   019 Outro.mp4

9.78 MB

   004 Guess The Number Intro.mp4

5.36 MB

  02 Code-less Fun Ball in a Maze Game

   013 Polishing the game by using the Asset Store.en.srt

19.90 KB

   008 Connecting Game Physics with UI.en.srt

19.75 KB

   001 Introduction to the chapter.en.srt

1.54 KB

   006 Adding A Parent GameObject and a Constant Force.en.srt

17.45 KB

   002 Setting up the Walls.en.srt

17.02 KB

   015 Outro.en.srt

1.23 KB

   007 Adding our First UI by adding Buttons.en.srt

13.71 KB

   009 Adding the Winning UI.en.srt

13.43 KB

   012 Adding Audio to the game.en.srt

13.36 KB

   010 Adding a Glass.en.srt

9.53 KB

   003 Adding the Player.en.srt

7.42 KB

   004 Changing the Player-mode Tint Color to save hours.en.srt

5.94 KB

   014 Polishing challenge.en.srt

4.85 KB

   011 Stopping the game once won.en.srt

4.67 KB

   005 Explaining Physics and Force - Rigidbody and Torque.en.srt

3.16 KB

   013 Polishing the game by using the Asset Store.mp4

140.48 MB

   008 Connecting Game Physics with UI.mp4

101.35 MB

   006 Adding A Parent GameObject and a Constant Force.mp4

90.47 MB

   002 Setting up the Walls.mp4

87.42 MB

   022 Unity 2021 - 0209 - CodelessGame.zip

75.84 MB

   021 Unity 2021 - 0208 - CodelessGame.zip

75.83 MB

   020 Unity 2021 - 0207 - CodelessGame.zip

75.82 MB

   014 Unity 2021 - 0202 - CodelessGame.zip

75.80 MB

   013 Unity 2021 - 0201 - CodelessGame.zip

75.79 MB

   012 Adding Audio to the game.mp4

67.88 MB

   010 Adding a Glass.mp4

65.48 MB

   009 Adding the Winning UI.mp4

63.06 MB

   007 Adding our First UI by adding Buttons.mp4

57.62 MB

   003 Adding the Player.mp4

38.10 MB

   014 Polishing challenge.mp4

33.51 MB

   004 Changing the Player-mode Tint Color to save hours.mp4

28.58 MB

   011 Stopping the game once won.mp4

26.72 MB

   001 Introduction to the chapter.mp4

20.65 MB

   015 Outro.mp4

15.37 MB

   005 Explaining Physics and Force - Rigidbody and Torque.mp4

6.48 MB

  08 FPS Zombie Game

   006 Building our Environment - Streets and Houses.en.srt

18.42 KB

   012 Looking Around with MouseLook - MouseSensitivity and Clamping.en.srt

15.27 KB

   027 Using Raycasts to shoot.en.srt

14.40 KB

   014 Adding Gravity Manually and using Layers and Masks.en.srt

13.79 KB

   016 Adding an Animator and Where to Find Animations (MIXAMO).en.srt

13.35 KB

   040 Main Menu Setup.en.srt

11.99 KB

   007 Building our Environment - Decorations and Story.en.srt

11.46 KB

   008 Adding Invisible walls and limitations.en.srt

11.18 KB

   033 Writing the GameManager that takes care of Spawning Enemies Randomly.en.srt

10.40 KB

   017 Adding Transitions and Animations.en.srt

10.34 KB

   021 Baking the NavMesh and using the NavMesh Agent.en.srt

9.85 KB

   013 Player Movement using a Character Controller.en.srt

9.05 KB

   029 Adding Enemy Health and Make them killable.en.srt

8.91 KB

   011 Adding the Main Character to the Game - How to use Clipping.en.srt

8.80 KB

   035 Displaying the Rounds.en.srt

8.04 KB

   034 Enemies call their Death, and a neat little trick assigning the Gam.en.srt

7.81 KB

   038 Displaying Statistics at the end of the game.en.srt

7.20 KB

   023 Make Enemy Run after us and Loop The Run Animation.en.srt

7.01 KB

   006 Building our Environment - Streets and Houses.mp4

161.72 MB

   037 Game Over Screen.en.srt

6.63 KB

   036 Displaying the Health.en.srt

6.40 KB

   031 Triggering the Recoil Animation on Shoot.en.srt

6.26 KB

   032 Adding Spawn locations.en.srt

6.24 KB

   005 Checking out the Assets we are going to use.en.srt

6.19 KB

   015 Adding Jumping.en.srt

6.10 KB

   022 Using the NavMeshAgent to allow the zombie to follow us.en.srt

6.04 KB

   024 Detect Collision between Enemy and Player.en.srt

5.66 KB

   003 Setup and Looking at the URP assets.en.srt

5.56 KB

   002 Setting up the FPS Project and HDRP vs URP.en.srt

5.12 KB

   025 Creating the PlayerManager and Health that is reduced when Hit.en.srt

4.83 KB

   009 Challenge - build your own city.en.srt

4.68 KB

   041 Returning to Main Menu.en.srt

4.20 KB

   030 Adding a Recoil Animation to the weapon.en.srt

4.11 KB

   019 Starting with the Enemy AI.en.srt

3.96 KB

   026 Restarting the Game at 0 Health and Fixing the Pushing up by the Zombie.en.srt

3.90 KB

   039 Making the game Replayable.en.srt

3.78 KB

   018 Adding more Transitions and Has Exit Time.en.srt

3.64 KB

   004 Setting up the Scene and Looking at Skyboxes.en.srt

3.58 KB

   028 Adding A CrossHair.en.srt

2.94 KB

   010 FPS Character tricks.en.srt

2.62 KB

   020 NavMesh and NavMesh Agent.en.srt

2.23 KB

   001 Introduction to the chapter.en.srt

1.79 KB

   129 Unity 2021 - 0807 - ZombieFPS.zip

156.62 MB

   008 Adding Invisible walls and limitations.mp4

121.33 MB

   007 Building our Environment - Decorations and Story.mp4

114.75 MB

   016 Adding an Animator and Where to Find Animations (MIXAMO).mp4

110.74 MB

   012 Looking Around with MouseLook - MouseSensitivity and Clamping.mp4

104.10 MB

   014 Adding Gravity Manually and using Layers and Masks.mp4

94.37 MB

   027 Using Raycasts to shoot.mp4

84.75 MB

   021 Baking the NavMesh and using the NavMesh Agent.mp4

74.92 MB

   017 Adding Transitions and Animations.mp4

67.75 MB

   040 Main Menu Setup.mp4

63.18 MB

   011 Adding the Main Character to the Game - How to use Clipping.mp4

63.13 MB

   029 Adding Enemy Health and Make them killable.mp4

60.93 MB

   033 Writing the GameManager that takes care of Spawning Enemies Randomly.mp4

59.29 MB

   035 Displaying the Rounds.mp4

57.08 MB

   034 Enemies call their Death, and a neat little trick assigning the Gam.mp4

55.28 MB

   013 Player Movement using a Character Controller.mp4

54.09 MB

   038 Displaying Statistics at the end of the game.mp4

52.22 MB

   032 Adding Spawn locations.mp4

51.96 MB

   015 Adding Jumping.mp4

51.20 MB

   023 Make Enemy Run after us and Loop The Run Animation.mp4

51.11 MB

   037 Game Over Screen.mp4

49.56 MB

   022 Using the NavMeshAgent to allow the zombie to follow us.mp4

45.99 MB

   036 Displaying the Health.mp4

45.92 MB

   009 Challenge - build your own city.mp4

44.40 MB

   024 Detect Collision between Enemy and Player.mp4

41.77 MB

   003 Setup and Looking at the URP assets.mp4

41.19 MB

   041 Returning to Main Menu.mp4

39.25 MB

   005 Checking out the Assets we are going to use.mp4

38.68 MB

   002 Setting up the FPS Project and HDRP vs URP.mp4

37.17 MB

   031 Triggering the Recoil Animation on Shoot.mp4

36.42 MB

   026 Restarting the Game at 0 Health and Fixing the Pushing up by the Zombie.mp4

31.96 MB

   025 Creating the PlayerManager and Health that is reduced when Hit.mp4

30.89 MB

   030 Adding a Recoil Animation to the weapon.mp4

30.22 MB

   039 Making the game Replayable.mp4

28.08 MB

   019 Starting with the Enemy AI.mp4

25.91 MB

   020 NavMesh and NavMesh Agent.mp4

24.02 MB

   004 Setting up the Scene and Looking at Skyboxes.mp4

23.34 MB

   018 Adding more Transitions and Has Exit Time.mp4

22.54 MB

   028 Adding A CrossHair.mp4

21.73 MB

   001 Introduction to the chapter.mp4

21.54 MB

   010 FPS Character tricks.mp4

17.84 MB

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 [TGx]Downloaded from torrentgalaxy.to .txt

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