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Game Development with Three js [PDF]~StormRG~

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Game Development with Three js [PDF]~StormRG~

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Name:Game Development with Three js [PDF]~StormRG~

Infohash: 8FE738AF2BE2294846C0A221D423F7D914EF35B7

Total Size: 2.02 MB

Seeds: 0

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Stream: Watch Full Movie @ Movie4u

Last Updated: 2022-02-05 14:06:37 (Update Now)

Torrent added: 2014-03-23 20:34:49






Torrent Files List


Cover.jpg (Size: 2.02 MB) (Files: 4)

 Cover.jpg

191.45 KB

 Game Development with Three.Js

3.41 KB

 Game Development with Three.js - Sukin, Isaac.pdf

1.82 MB

 Metadata.opf

1.15 KB
 

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Torrent description

Description
Game Development with Three.Js
Author:Isaac Sukin
Published:Oct. 28 2013
Publisher:Packt Publishing
ISBN-10:1782168532
ISBN-13:978-1782168539
ASIN:B00G58JD4K
Format: Retail PDF
Reader Required: Adobe Reader, Foxit, Nitro, Adobe Digital Editions


Tested on the above readers with no problems on laptop and Android tablet.
Dont hesitate to PM me if you have any questions or problem with the download, as comments on the torrent are easy to miss. Please allow a couple
seconds for the seedboxes to kick in, then it should move pretty quick.
Hope it helps in your studies. Go for it! :D

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Cover from actual book file


Product Description

IN Detail

The advent of WebGL and its inclusion in many browsers enabled JavaScript programs running in a web browser to access the GPU without a plugin or extension. Three.js is a next generation high-level library that makes it possible to author complex 3D computer animations that display in the browser using nothing more than a simple text editor. The development of these new tools has opened up the world of real-time 3D computer animations to a far broader spectrum of developers.

Starting with how to build 3D games on the web using the Three.js graphics library, you will learn how to build 3D worlds with meshes, lighting, user interaction, physics, and more. Along the way, youll learn how to build great online games through fun examples. Use this book as a guide to embrace the next generation of game development!

Moving on from the basics, you will learn how to use Three.js to build game worlds using its core components, including renderers, geometries, materials, lighting, cameras, and scenes. Following on from this, you will learn how to work with mouse and keyboard interactions, incorporate game physics, and import custom models and animations. You will also learn how to include effects like particles, sounds, and post-processing. You will start by building a 3D world, and then create a first person shooter game using it. You will then be shown how to imbue this FPS game with a capture the flag gameplay objective. With Game Development with Three.js, you will be able to build 3D games on the Web using the Three.js graphics library.
Approach

A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.
Who this book is for

This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.




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