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[Lynda com] Primitive and Spline Modelling in C4D Video Tutorial-SaRGN

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[Lynda com] Primitive and Spline Modelling in C4D Video Tutorial-SaRGN

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Name:[Lynda com] Primitive and Spline Modelling in C4D Video Tutorial-SaRGN

Infohash: 5DA54763AEDFD461DECE227DCC82CB39019F24A0

Total Size: 573.30 MB

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2022-02-03 08:30:09 (Update Now)

Torrent added: 2014-03-01 16:34:27






Torrent Files List


01. Introduction (Size: 573.30 MB) (Files: 44)

 01. Introduction

  01_01-Welcome.mp4

7.05 MB

  01_02-Using the exercise files.mp4

2.31 MB

 02. Modeling Concepts

  02_02-Mesh resolution.mp4

20.25 MB

  02_01-Complex objects are made of pieces and shapes.mp4

11.19 MB

  02_03-Model only what you see.mp4

8.53 MB

 03. Preparing Components for Placement

  03_01-Getting more out of your primitives.mp4

15.50 MB

  03_04-Ensuring components have the proper scale.mp4

13.28 MB

  03_03-Adjusting the axes of objects for easier assembly.mp4

13.06 MB

  03_02-Grouping objects into components.mp4

10.50 MB

 04. Accurately Assembling Components

  04_01-Using the four-way view to place objects.mp4

12.75 MB

  04_02-Align and space objects with the Arrange tool.mp4

11.75 MB

  04_04-Snapping.mp4

10.94 MB

  04_03-Quantizing movement.mp4

8.48 MB

 05. Deforming and Combining 3D Shapes

  05_03-Creating complex shapes with nested Booleans.mp4

20.77 MB

  05_02-Additive and subtractive modeling with Booleans.mp4

12.88 MB

  05_01-Modifying basic shapes with deformers.mp4

11.19 MB

 06. Duplicating and Reusing Elements

  06_01-Creating live copies with the Instance object.mp4

17.79 MB

  06_02-Using the Duplicate command.mp4

7.57 MB

 07. Primary Object Types

  07_01-Understanding spline types.mp4

8.51 MB

  07_02-An overview of Sweep, Loft, and Lathe.mp4

6.94 MB

 08. Working with Reference Imagery

  08_04-Adding references to your viewports in CINEMA 4D.mp4

16.89 MB

  08_03-Processing reference images in Photoshop.mp4

12.46 MB

  08_02-Guidelines for shooting reference images.mp4

6.76 MB

  08_01-Collecting reference material.mp4

4.06 MB

 09. Working with Splines

  09_01-Drawing bezier splines.mp4

9.15 MB

  09_04-Outlining curves.mp4

7.60 MB

  09_03-Rounding corners with Chamfer.mp4

7.23 MB

  09_02-Combining splines with Spline Mask.mp4

4.13 MB

 10. Extrude Modeling

  10_03-Solving common issues with extrusions.mp4

30.42 MB

  10_05-Importing and extruding AI files.mp4

20.71 MB

  10_01-Creating a simple extrusion.mp4

17.90 MB

  10_02-Creating extrusions with holes using Connect.mp4

13.07 MB

  10_04-Preparing Illustrator files for import.mp4

8.62 MB

 11. Sweep Modeling

  11_03-Solving common issues with sweeps.mp4

21.64 MB

  11_02-Create a complex sweep.mp4

19.35 MB

  11_01-Creating a simple sweep.mp4

8.25 MB

 12. Lathe Modeling

  12_04-Solving common issues with lathes.mp4

25.47 MB

  12_02-Creating a complex lathe.mp4

19.51 MB

  12_01-Creating a simple lathe.mp4

15.79 MB

  12_03-Creating partial outlines.mp4

12.88 MB

 13. Loft Modeling

  13_02-Creating a loft from a reference.mp4

33.05 MB

  13_01-Creating a simple loft.mp4

22.56 MB

 14. Conclusion

  14_01-Next steps.mp4

4.52 MB

 Torrent Downloaded From ExtraTorrent.cc.txt

0.34 KB
 

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Torrent description

[Lynda com] Primitive and Spline Modelling in C4D Video Tutorial-SaRGN

PUBLISHER.....: Lynda
LANGUAGE......: English
AUTHOR........: DONOVAN KEITH
LEVEL.........: Beginner



TUTORIAL:
The primitive and spline modeling tools are universal across all levels of CINEMA 4D (including C4D Lite) and theyre some of the best ways to model mechanical objects and other complex objects made of simpler parts. In this course, Donovan Keith shows you how to take a reference photograph and create a model from its shapes and pieces. Youll learn to prep your primitive components and move them into position with the snapping tools. Then youll deform and combine shapes, duplicating and reusing elements to increase your efficiency, and create a more consistent model. Last, youll work with splines-extruding objects to give them depth, creating models around an axis with lathes, and stretching surfaces over splines with lofts.


Topics include:

1. Modeling what you see.

2. Grouping objects into components.

3. Aligning and spacing objects with the Arrange tool.

4. Modifying basic shapes with deformers.

5. Creating live copies with the Instance object.

6. Understanding spline types.

7. Collecting reference material.

8. Working with splines.

9. Creating a simple extrusion.

10.Creating sweeps, lathes, and lofts.


*************************************************************************


Screens:

http://www.nimplus.com/viewer.php?file=12730748874149075528.jpeg

http://www.nimplus.com/viewer.php?file=65127163863009971841.jpeg

http://www.nimplus.com/viewer.php?file=77059975742483170284.jpeg

http://www.nimplus.com/viewer.php?file=30078597280843810039.jpeg

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