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Maya Essentials 2- Polygonal Modeling Techniques

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Maya Essentials 2- Polygonal Modeling Techniques

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Torrent info

Name:Maya Essentials 2- Polygonal Modeling Techniques

Infohash: C6F7BE92E56468BB97F03DA7C41B7465C95D58D9

Total Size: 1.42 GB

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2022-02-12 08:30:13 (Update Now)

Torrent added: 2014-01-30 21:35:39






Torrent Files List


Exercise Files (Size: 1.42 GB) (Files: 64)

 Exercise Files

  AdditionalTools

   scenes

    Deformers.ma

175.53 KB

    Deformers.mb

133.89 KB

    Fish_Deformer.ma

174.13 KB

    Fish_Deformer.mb

132.80 KB

    Fish_Lattice.ma

174.13 KB

    Fish_Lattice.mb

132.80 KB

   workspace.mel

2.15 KB

  EdgeLoops

   scenes

    Box_01.ma

76.02 KB

    Box_01.mb

70.74 KB

    Char_01.ma

847.44 KB

    Char_01.mb

478.08 KB

    Char_02.ma

850.77 KB

    Char_02.mb

479.56 KB

    Char_03.ma

850.77 KB

    Char_03.mb

479.56 KB

    Char_Head.ma

471.80 KB

    Char_Head.mb

313.32 KB

    Fish_07.ma

100.92 KB

    Fish_07.mb

85.47 KB

    Fish_08.ma

105.81 KB

    Fish_08.mb

89.04 KB

   workspace.mel

2.15 KB

  EditingModels

   scenes

    Cup_01.ma

284.74 KB

    Cup_01.mb

245.75 KB

    Cut_Split.ma

67.78 KB

    Cut_Split.mb

63.44 KB

    Fish_03.ma

73.18 KB

    Fish_03.mb

66.83 KB

    Fish_04.ma

82.24 KB

    Fish_04.mb

72.02 KB

    Fish_05.ma

86.26 KB

    Fish_05.mb

74.50 KB

    Fish_06.ma

91.94 KB

    Fish_06.mb

77.62 KB

   sourceimages

    FishSide.jpg

70.39 KB

   workspace.mel

2.15 KB

  ModelingTools

   images

    tmp

     Fish_01.iff

189.97 KB

   scenes

    Fish_01.ma

165.45 KB

    Fish_01.mb

126.75 KB

    Fish_02.ma

165.45 KB

    Fish_02.mb

126.75 KB

    Fish_Reference.ma

68.99 KB

    Fish_Reference.mb

64.52 KB

    Plane_01.ma

1.28 MB

    Plane_01.mb

795.42 KB

    Plane_02.ma

1.28 MB

    Plane_02.mb

795.42 KB

   sourceimages

    FishSide.jpg

70.39 KB

   workspace.mel

2.15 KB

  RefiningModels

   scenes

    Fish_08.ma

106.99 KB

    Fish_08.mb

90.11 KB

    Fish_09.ma

108.23 KB

    Fish_09.mb

92.54 KB

    Fish_10.ma

118.61 KB

    Fish_10.mb

98.84 KB

    Fish_11.ma

121.33 KB

    Fish_11.mb

101.25 KB

    Fish_12.ma

135.22 KB

    Fish_12.mb

111.77 KB

    Fish_final.ma

151.25 KB

    Fish_final.mb

120.13 KB

   workspace.mel

2.15 KB

 Maya Essentials 2- Polygonal Modeling Techniques with George Maestri.mp4

1.40 GB

 ReadMe.rtf

2.03 KB
 

Announce URL:

Torrent description

*** Includes Exercise files

Container - MP4

Encoding -

H.264 Video Encoding at 1200 kbits/sec

AAC Audio Encoding at 256 kbits/sec

Resolution 1440 x 900

This tutorial is in 1 MP4 Container; however, there are chapter markers.


I hate to be all preachy, so Ill try to be polite. If you like it and can afford it, please consider purchasing a Lynda membership. Its cheap for what you get and we want to keep these guys in business.

If you like it, Ill try to get you more. Thanks!



Maya 2013

Link: http://www.lynda.com/Maya-tutorials/Maya-Essentials-2-Polygonal-Modeling-Techniques/96715-2.html

Maya Essentials 2: Polygonal Modeling Techniques
2h 17m Beginner Jun 13, 2012

This installment of Maya Essentials covers the basics of the polygonal modeling toolkit. Author George Maestri delves into the theory behind popular polygonal modeling techniques, then walks through the basic process of creating objects, modifying them with Soft Select, and working with subdivision surfaces. The course also includes more advanced techniques such as cutting faces and splitting polygons with the Edge and Bevel tools, creating holes and protrusions with Booleans, and deforming an entire object with lattices. An additional chapter is dedicated to edge loops, which can be used to create and organize detail in models.
Topics include:

Creating and modifying polygonal objects
Editing with reflection
Smoothing objects
Keeping faces together
Using the Polygon Bridge tool
Selecting and editing edge loops
Spinning edges
Working with objects history
Modeling symmetrically
Merging vertices
Combining objects
Using the Crease tool

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