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Interactive QuickTime Authoring Wired Media~tqw~ darksiderg

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Interactive QuickTime Authoring Wired Media~tqw~ darksiderg

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Name:Interactive QuickTime Authoring Wired Media~tqw~ darksiderg

Total Size: 7.20 MB

Magnet: Magnet Link

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Leechers: 6

Stream: Watch Online @ Movie4u

Last Updated: 2010-09-24 05:23:54 (Update Now)

Torrent added: 2008-09-05 07:40:54




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Interactive QuickTime Authoring Wired Media~tqw~_darksiderg.nfo (Size: 7.20 MB) (Files: 3)

 Interactive QuickTime Authoring Wired Media~tqw~_darksiderg.nfo

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 Interactive QuickTime Authoring Wired Media~tqw~_darksiderg.pdf

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Torrent description

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Interactive QuickTime: Authoring Wired Media
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General Information
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Type.................: Ebook
Part Size............: 7,540,318 bytes

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Post Information
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Posted by............: ~tqw~

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Release Notes
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Interactivity is one of the most captivating topics for today"s online
community. It is a fast-growing field pushed by the rapid development and
dispersion of Java, Shockwave, Flash, and QuickTime. While several good books
are available about the interactive capabilities of Java, Shockwave, and Flash,
until now there hasn"t been a book about QuickTime interactivity. A logical
follow-up to QuickTime for the Web, this eagerly awaited book by Matthew
Peterson details the power of QuickTime"s wired media technology and provides a
resource for professionals developing and deploying interactive QuickTime
content. This content can extend far beyond simple movies—it can act as
application user interfaces, educational multimedia, scientific display panels,
musical instruments, games and puzzles, etc., and can interact with you, your
browser, a server, or with other movies.

Table Of Contents

Foreword
Preface
Acknowledgements
Pt. I Background Information 1
Ch. 1 What Is Interactive QuickTime? 3
Ch. 2 How Do You Play an Interactive Movie? 11
Ch. 3 The Stuff QuickTime Is Made Of 19
Pt. II Wiring Existing Movies 29
Ch. 4 Getting Familiar with the Tools 31
Ch. 5 Customizing the Presentation of an Existing Movie 43
Ch. 6 Digital Rights Management 51
Ch. 7 Additing DVD Features 59
Pt. III Sprite Worlds 69
Ch. 8 A Simple World 71
Ch. 9 Talking with Sprites 85
Ch. 10 Collision Detection 99
Ch. 11 Cel-Based Animation 117
Ch. 12 User Interaction 139
Ch. 13 Scripted Motion 165
Ch. 14 Scripted Stretching 185
Ch. 15 Cloning Sprites 197
Ch. 16 Modeling Physics 205
Pt. IV User Interfaces 215
Ch. 17 Buttons 217
Ch. 18 Sliders 229
Ch. 19 Text Input 235
Ch. 20 Menus 249
Pt. V Multimedia 255
Ch. 21 Audio and Video 257
Ch. 22 Effects 271
Ch. 23 Image Overrides 277
Ch. 24 MIDI Instruments 283
Ch. 25 Text Tracks 295
Ch. 26 Flash Tracks 319
Ch. 27 QTVR 329
Ch. 28 MovieTracks 343
Ch. 29 Third-Party Tracks 353
Ch. 30 Other Tracks 359
Pt. VI Communicating with the World 369
Ch. 31 XML and QTLists 371
Ch. 32 Loading Data 385
Ch. 33 Setting Up a QTList Server 391
Ch. 34 Sending Data to a Server 397
Ch. 35 Exchanging QTLists 405
Ch. 36 Communicating with the Browser 417
Ch. 37 Dynamic Media 427
Ch. 38 Intermovie Communication 439
Ch. 39 Communicating with Applications 447
Appendices 453
App. A Useful Numbers 455
App. B Math Functions 463
App. C String Functions 471
App. D QTList Functions 477
App. E Programming Techniques 483
App. F Sprite and Track Geometry 501
App. G Graphics Modes 519
App. H Codecs 521
App. I General MIDI 523
App. J Components 527
App. K QTText Tags 531
App. L HTML Embed Parameters 535
App. M Wired Actions 539
App. N Wired Constants 547
App. O ASCII Table 553
App. P Wired Sprites with Java 557
App. Q Web Links 559
App. R Contributing Developers 563
App. S CD Contents 565
Glossary 569
Index 575
About the Author 598
QuickTime Developer Series 599

Product Details

* ISBN: 1558607463
* ISBN-13: 9781558607460
* Format: Paperback, 597pp
* Publisher: Elsevier Science & Technology Books
* Pub. Date: August 2003

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