In Sculpting A Rock Face, sculptor Vibol Moeung takes us through the process of creating a realistic environment using ZBrush and Photoshop. Starting with a ZBrush primitive Vibol quickly blocks out the rock face. Then using the move brush he roughs in the overall structure. The rock face is detailed with alphas created in Photoshop as well as with the Rake brush in ZBrush. Included in this tutorial is a brief how-to for creating your own alphas and tips and tricks for using them to create realistic terrain.
Also includes sculpting alphas and photographic reference.