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Programming Role Playing Games with DirectX[MyAnonaMouse net]

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Programming Role Playing Games with DirectX[MyAnonaMouse net]

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Name:Programming Role Playing Games with DirectX[MyAnonaMouse net]

Infohash: ED0DB5152101C88F75424396E50DD1A702C28F25

Total Size: 8.90 MB

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2024-04-01 18:38:26 (Update Now)

Torrent added: 2009-09-20 21:39:11






Torrent Files List


Premier Press - Programming Role Playing Games with DirectX, 2nd Edition.pdf (Size: 8.90 MB) (Files: 1)

 Premier Press - Programming Role Playing Games with DirectX, 2nd Edition.pdf

8.90 MB
 

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Torrent description

Head on over TODAY to MyAnonamouse.net for the BEST in Audiobook, E-books and ALL things for the Musician; Lick Library,Sheet Music, Music Books, Instructional Videos, etc. Our Registration is Closed now, BUT we always have room for one more great member:) IF you want to Register, please use the IRC link provided and join our Special INVITE CHANNEL.See you there! http://www.myanonamouse.netSmall Description Solid intro
Description Product Description

No game draws a player into its world in quite the same way as a role-playing game does. In role-playing games, players break through the barrier that exists between their actions and the fantastic world that they’re navigating through and instead become an inhabitant of that world. Get ready to put your creative ideas in motion and try your hand at creating your own role-playing game! "Programming Role Playing Games with DirectX, 2nd Edition" will show you how to do it as you create cool graphics and combat engines, handle players in your game, use scripts and items, and make your game multiplayer-capable. This book breaks a role-playing game down into its essential components, examining the details of each and showing you how to use them in your game project. Learn how to draw with DirectX Graphics, play audio with DirectX Audio, network with DirectPlay,and process input with DirectInput. By the time you finish, you’ll possess the skills you need to create a complete role-playing game.



About the Author

Jim Adams has been programming since age nine. For the past 22 years, he has worked various jobs in the business and entertainment industry.He has contributed to several books on game development and maintains a core library of DirectX functions to assist in game development. Jim is the author of the book "Programming Role Playing Game with DirectX" (Premier Press, 1931841098) and "Advanced Animation with DirectX"
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Type Ebooks - Computer/Internet

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