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[VSE] Street Fighter IV Animated [R2J][XviD][23B66392] avi mazysmadhouse net

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[VSE] Street Fighter IV Animated [R2J][XviD][23B66392] avi mazysmadhouse net

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Name:[VSE] Street Fighter IV Animated [R2J][XviD][23B66392] avi mazysmadhouse net

Total Size: 0.99 GB

Magnet: Magnet Link

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Stream: Watch Online @ Movie4u

Last Updated: 2016-01-31 23:53:38 (Update Now)

Torrent added: 2009-09-09 15:56:48





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[VSE] Street Fighter IV Animated [R2J][XviD][23B66392].avi (Size: 0.99 GB) (Files: 1)

 [VSE] Street Fighter IV Animated [R2J][XviD][23B66392].avi

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Torrent description

Main Title Street Fighter IV: Arata naru Kizuna
Type OVA, 1 episode
Year 12.02.2009

Infohash: f7e7b9cc167d11f89ab172556bc1c32ffb7f1b32
Size File(s): 0.99 GB
Amount of Files: 1
Category Torrent: Anime
Language: English
Subtitles: English
Codec Video: XVID Codec
Source: R2J


Street Fighter IV Fighting Game to Get Anime Feature

Studio 4°C to animate; Japan's pop music group EXILE to collaborate on game

The game developer CAPCOM has announced an anime feature based on its Street Fighter IV fighting game at Tokyo Game Show on Thursday. Studio 4°C (Memories, Tekkonkinkreet, Genius Party) is producing the feature, and CAPCOM has screened the feature's trailer for the first time at the four-day event in Tokyo. Studio 4°C also created the in-game footage for the Street Fighter IV game itself. The Japanese pop music group EXILE is collaborating with CAPCOM on the game.

The earlier Street Fighter II game was adapted into an international live-action film project and a Japanese animated television series (Street Fighter II V). Street Fighter Alpha was turned into a film and a video series (Street Fighter Alpha: Generations). Several Street Fighter manga have also been produced.

Source: Moon Phase

Image © CAPCOM U.S.A., Inc.

Note: Producer Yoshinori Ono said that the feature will run 50 to 60 minutes long after script edits, but CAPCOM has not decided the release format. Like the earlier Street Fighter IV anime videos, the feature will show what happens to the characters after Street Fighter II, including "Cammy walking through the woods with a group of troops, Ryu awakening to his dark side, Sakura and Chun-Li fighting together against a gang of thugs, and Crimson Viper fighting against Ryu." In addition to the previously announced supervisor Koji Morimoto (Memories' "Magnetic Rose," The Animatrix's "Beyond" short, Genius Party's Dimension Bomb) and director Jiro Kanai (computer graphics in Akira, key animation in "Beyond," Mind Game, The Wings of Honneamise), Akiko Saito (Memories, Spriggan, The Animatrix) and Katsumi Matsuda (Legend of Crystania, Nana Toshi Monogatari) will serve as computer graphics director and character designer, respectively.

More information:



TOKYO--Sometimes, a marketing promotion becomes so popular that it gains a life of its own. This has proved to be the case for Street Fighter IV. As part of the promotion for the game, Capcom has been releasing short anime clips that depict what happened to the warriors after Street Fighter II. At the 2008 Tokyo Game Show, producer Yoshinori Ono revealed that the promotional clips have been such a success that a full-length version of the anime is now in production.

According to Ono, the feature-length anime is scheduled to run around 50 to 60 minutes, despite cuts in the script to shorten its length. While the anime is long enough to sell as a product of its own, Ono instead plans to tie its release with Street Fighter IV, though details haven't been decided as of yet.

Ono showed off a three-minute trailer during his stage presentation, which included scenes with Cammy walking through the woods with a group of troops, Ryu awakening to his dark side, Sakura and Chun-Li fighting together against a gang of thugs, and Crimson Viper fighting against Ryu. The anime is being created by Studio 4C, the same company that worked on the original promotion clips. The artists are also the same, with Koji Morimoto (Animatrix) as supervisor, Jirou Kanai (Steamboy) as director, Akiko Saito (Spriggan) as CGI director, and Katsumi Matsuda (Spriggan, Steamboy) as character designer.

Ono also talked about the home ports of Street Fighter IV, though much of what he unveiled has already been reported by the media. In addition to Akuma, who's already playable in the arcade version, the console versions will allow players to also control the last boss, Seth. Sakura from the Street Fighter Alpha series will also be in the game. No mention was made about whether Gouken will be playable in the home release; the character was recently unlocked as a CPU boss in the arcade version.

Ono didn't reveal any further details on additional characters, though he hinted that looking at the character-select screen layout on the TGS version should give hints to how many additional characters could be in the game. Furthermore, he added that there are still surprises to come, and some may be unveiled at the Street Fighter IV tournament preliminaries in Japan on November 3, as well as the finals on January 18.

The PlayStation 3 and Xbox 360 versions of Street Fighter IV are scheduled for release in Japan during Q1 2009. No date has yet been released for the PC version.

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