The advances in scene management will be especially helpful in character animation, the major focus of Release 10. Character animators will enjoy a new comprehensive toolset in the MOCCA 3 module, which now offers joint-based skeletons with improved IK setup and solutions. Skin deformations allow the user to apply a skeleton's entire animation to virtually any mesh. Automatic weighting saves time when binding joints to the mesh, and new weighting tools make it easy to adjust or manually weight each joint to the mesh. An extensive morph management system makes lip-syncing and facial animation simple, and the new MOCCA 3 toolset also provides muscular deformation based on the animation of joints. The new VAMP tool easily transfers morphs, UV coordinates, weighting, selections and vertex maps between objects of different topologies. Every CINEMA 4D Release 10 license now includes the functionality formerly available as the optional BodyPaint 3D module. This powerful toolset provides artists with unmatched UV editing and 3D painting tools.