Team Fortress 2 non steam patch v1 0 3 8 to v1 0 3 9

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Name:Team Fortress 2 non steam patch v1 0 3 8 to v1 0 3 9

Total Size: 270.31 MB

Magnet: Magnet Link

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2016-01-29 13:36:16 (Update Now)

Torrent added: 2008-08-20 09:36:36

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kso_tf2_patch_1.0.3.8- (Size: 270.31 MB) (Files: 1)


270.31 MB


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Torrent description

TF2 non-steam patch v.

If you get "Steam Certificate Length Error 0/2048, follow these instructions:

If you already have a Steam account, just log in Steam software, leave it running and connect to with your non-Steam TF2.
If you haven't got Steam account, do as follows:

1. Save this Steam software instalation from here -
2. Install it
3. Create your user account using Steam software you just installed
4. Log in with your new user account
5. Play your non-Steam TF2 as before (from the shortcut on desktop) while Steam soft is running (you must be logged in)


* Added 3 Heavy unlockables
Natascha, The Sandvich, The Killing Gloves of Boxing
Added 35 new Heavy achievements
* Added Arena game mode
5 arenas: Lumberyard, Ravine, Well, Granary, Badlands
* Added 2 new maps
Badwater Basin, a new payload map
cp_steel, a community map by Jamie "Fishbus" Manson
* Changes
Added server map timeleft to upper right of scoreboard
Added new firing sounds to The Backburner
Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab
Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25%
32 player servers can now support an extra slot of SourceTV
Made the freezecam item panel description easier to read
Players now broadcast whether they chose a team directly or use autoteam
Added proper handling of cart blocking recognition to Payload maps
* Bug fixes
Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn
Fixed Spy watch arm not using team skins
Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available
Fixed players getting stuck in a bad animation state when class switching while spinning the minigun
Fixed a loophole that allowed players to pickup weapons of other classes
Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to
Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly
Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing
Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly
Fixed spectators not having the target ID labels display correctly
Fixed the cart alarm sound occasionally getting stuck on in Payload maps

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