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3D Coat 2 08 + Keygen

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3D Coat 2 08 + Keygen

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Torrent info

Name:3D Coat 2 08 + Keygen

Total Size: 45.90 MB

Magnet: Magnet Link

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2014-08-10 20:58:12 (Update Now)

Torrent added: 2008-08-14 16:03:54

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Torrent Files List

3D coat 2 (Size: 45.90 MB) (Files: 6)

 3D coat 2


47.99 KB


45.75 MB


105.15 KB

 How to install.txt

0.10 KB

 Läs mig först!!.txt

0.39 KB

0.77 KB

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Torrent description

Advantages of 3D-Coat:
Painting textures and sculpting. It combines painting layered textures and
sculpting in one easy to use interface.
3D Layers. Every layer consists of a colour, specular, transparency and
displacement channel.
Compatibility. Full compatibility with Light Wave 3D, Modo through .lwo format,
with Maya, 3ds Max, Carrara through .fbx (import) and .obj format.
3D mouse support. 3D-Coat supports 3D SpaceNavigator of 3DCONNEXION. Navigation
became more handy and intuitive. Click on one of the 3D mouse button switch it
into the parameter's change mode. Now you do not need to use keyboard in order
to change radius or depth of the pen. As the 3D mouse has 6 degrees of freedom
it is possible to change 6 parameters simultaneously – radius,depth,
transperancy, focal shift, specular and pen's turn.
Easy to use. 3D-Coat has easy and intuitive interface. Every control has a
diplayed detailed hint, so you can master 3D-Coat very quickly. With it you can
paint a 3D-Model as easy as in a 2D-editor.
Copy/Paste. You can transform parts of the texture, copy/paste, draw with
curves, or splines.
Paint tracks and stitches. It has a simple to use method to paint tracks and
Connection with Adobe Photoshop. It can work in a deep connection with Adobe
Photoshop (R) or any 2D-editor that can edit PSD files.
Adaptive subdivision. The main difference between 3D-Coat and other sculpting
software is its adaptive subdivision algorithm. Usually sculpting programs
divide every edge in 2 parts, so it is very difficult to work with long
polygons. 3D-Coat however subdivides every edge in the source mesh depending on
its length. So long polygons may be subdivided in a proportion of for example
9:147. You can change mesh resolution multiple times (like other software
usually does), but also ina percentage, for example 50%. You paint in 3D-Coat on
the vertices, but the adaptive subdivision makes the subdivided mesh very
uniform. It is preferable that the mesh has no overlapping UVs, but 3d brush can
generate its own UVs if neccesary.

OS: Windows 2000/XP/Vista
CPU: 1000Mhz or better
RAM: 512Mb (1024 recommended)
Video: 128Mb (256 recommended)

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