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Indie Game Dev Pipeline Vol 1 - Visual Development

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Indie Game Dev Pipeline Vol 1 - Visual Development

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Torrent info

Name:Indie Game Dev Pipeline Vol 1 - Visual Development

Infohash: 992D3D6A2E5DDBB2A4B46EFBA01FD1EFD4765592

Total Size: 897.47 MB

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2017-02-13 14:39:12 (Update Now)

Torrent added: 2014-05-25 20:34:56






Torrent Files List


project files.zip (Size: 897.47 MB) (Files: 19)

 project files.zip

601.67 MB

 08 Reviewing the boss concepts.mp4

30.20 MB

 17 Cleanup and layer management for the environment.mp4

27.96 MB

 16 Adding more details to the layout environment.mp4

26.33 MB

 15 Continuing to refine the layout environment.mp4

24.23 MB

 04 Reviewing the hero concepts.mp4

17.78 MB

 14 Refining elements of the environment.mp4

17.35 MB

 11 Sketching level layout concepts.mp4

16.49 MB

 13 Blocking in colors for the 2D game environment.mp4

16.26 MB

 10 Adding some color to the rendered boss concept.mp4

14.83 MB

 06 Adding some color to the rendered hero concept.mp4

14.38 MB

 01 Introduction and project overview.mp4

14.02 MB

 09 Refining the boss character.mp4

13.86 MB

 07 Sketching concepts for the boss.mp4

13.34 MB

 03 Sketching concepts of the hero.mp4

13.31 MB

 05 Refining the final hero design.mp4

12.96 MB

 12 Reviewing and sketching out the level environment.mp4

12.68 MB

 02 Visual development parameters.mp4

9.81 MB

 about.txt

1.78 KB
 

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Torrent description

Indie Game Development Pipeline Volume 1: Visual Development
Build the foundation of your project & CREATE APPEALING GAME ASSETS

About this course:
The Indie Game Development Pipeline is geared towards indie game developers and will take you through the entire creative pipeline to develop a boss battle level that\'s comprised of a vibrant 2D environment with 3D characters.

We\'ll begin this process by introducing you to the visual development stage where we\'ll lay the foundation of our entire project by producing concepts and ideas for the game\'s hero, boss and environment. In this phase of production, we\'ll discuss the importance of the creative team\'s input and collaboration to create fun and appealing game assets that all fit together in the same world. Along the way we\'ll be sharing with you the feedback on these concepts, in addition to how the 2D environment can be realized and managed across layers in Photoshop.

Following this training, you\'ll continue on through the production pipeline with a series of courses involving the development of our game.

You\'ll learn everything from prototyping the character\'s movement, interaction, and functionality in Unity, along with how our final concepts of the hero and boss can be modeled, sculpted and textured using Maya LT and Z-Brush. In addition, we\'ll see them spring to life as we learn how to rig and create stunning animations in Maya LT that will be incorporated into the final game. Finally, you\'ll learn how to use Unity to assemble our game\'s 2D and 3D assets for a fun and magical gaming experience.

After watching this entire pipeline process, you\'ll have the knowledge needed to take your own indie game to the next level!

http://www.digitaltutors.com/tutorial/1531-Indie-Game-Development-Pipeline-Volume-1-Visual-Development

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