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PixelPerfect Ep0121 CS4 Photoshop 3D Lighting HD mp4 QG

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PixelPerfect Ep0121 CS4 Photoshop 3D Lighting HD mp4 QG

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Name:PixelPerfect Ep0121 CS4 Photoshop 3D Lighting HD mp4 QG

Infohash: 35E41D93B9F3B779440D7E997150FCC9B936666D

Total Size: 292.86 MB

Seeds: 0

Leechers: 0

Stream: Watch Full Movie @ Movie4u

Last Updated: 2024-05-09 13:32:11 (Update Now)

Torrent added: 2009-09-02 09:35:08






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pixelperfect--0121--3Dlighting--hd.h264.mp4 (Size: 292.86 MB) (Files: 1)

 pixelperfect--0121--3Dlighting--hd.h264.mp4

292.86 MB
 

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Torrent description

PixelPerfect is a weekly series of half-hour web shows at Revision3.com on Adobe Photoshop/Illustrator techniques, hosted by the well-known graphic artist and teacher Bert Monroy.
For more show info, check out this torrent.

Each torrent like this contains the one HD mp4 file for a given episode (1280 x 720, avg 325 MB but variable).

[This description taken from the Revision3.com site]
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Episode 121 - 3D Lighting Tips in Adobe Photoshop
Sunday, April 12th, 2009 – running time 19:28

3D functionality is a huge part of Adobe Photoshop CS4. Bert shows you some tips in applying light sources to your 3D projects.

Create a 3d object
This week, Bert teaches us that 3D is not just about angles, shapes, and depth. Lighting is equally as important. We begin with a 900x600, RGB file set to 72dpi. Fill screen with a solid blue in a new layer. Turn the layer into a 3D Postcard so we can apply lights. In 3D controls, you can scale down the solid block of color and apply rotations.

A note about resolution in your Photoshop files
If working in print, your resolution should be double your halftone screen. i.e. If the magazine prints at 150 line screen, you need 300 dpi. If working for the computer screen only, use 72dpi as it speeds up the computing speed when working on images. Higher resolution requires more time for processing.

About 3D lighting
There are 3 different sources of light, which can be controlled in the 3D (Lights) panel: Point lights, spot lights, and infinite lights. In this window you can also adjust the lighting source position, color, intensity and angle.

Point lights
Point lights are simulate the light from a regular lightbulb.

Spot lights
Spot lights shoot the light out at an angle like a cone - narrow at first, then widening as the light travels.

Infinite lights
Infinite light is like an ambient light, much like sunlight. Changing the angle of the Infinite light will lighten or darken your image with more coverage. You can also use Infinite light much like a photographer's reflection screen to hide shadows.

Adjusting light properties
- Hotspot and Fallout values will change the softness of the light's edges.
- Attenuation determines the distance of how far the light travels, and you can set inner and outer values to manipulate the light to be realistic with distance.
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All episodes can be streamed at Revision3 (duh!) but they can also be downloaded directly from the Revision3 site (they redirect to fast bitgravity servers) at various resolutions and video formats. More info, and lists of PixelPerfect's video file URLs, at this torrent.

Direct dld of this episode's video file

Enjoy the show!
- QuietGeek

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